Strength
4
 
Perception
8
 
Endurance
5
 
Charisma
3
 
Intelligence
4
 
Agility
9
 
Luck
9
 
Action Points
83
 
Carry Weight
190
 
Critical Chance
9%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.0
 
Skill Points
14
 
Barter
13
 
Big Guns
17
 
Energy Weapons
41
 
Explosives
32
 
Lockpick
27
 
Medicine
25
 
Melee Weapons
15
 
Repair
30
 
Science
15
 
Small Guns
50
 
Sneak
25
 
Speech
15
 
Unarmed
17
 
Intense Training (2)
Level 1
ST 4 PE 6 EN 5 CH 3 IN 4 AG 9 LK 9
Small Guns, Repair, and Energy Weapons
Bobblehead (Medicine)
Level 2
Small Guns +5 (45), Lockpick +1 (22), Speech +2 (15), Explosives +6 (27)
Intense Training (PE)
Level 3
Small Guns +5 (50), Energy Weapons +3 (41), Lockpick +3 (27), Explosives +3 (32)
Intense Training (PE)
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