Strength
9
 
Perception
9
 
Endurance
9
 
Charisma
9
 
Intelligence
9
 
Agility
9
 
Luck
9
 
Action Points
108
 
Carry Weight
290
 
Critical Chance
14%
 
Dmg Resist
20%
 
Hit Points
570
 
Melee Damage
4.5
 
Skill Points
22
 
Barter
100
 
Big Guns
37
 
Energy Weapons
47
 
Explosives
69
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
37
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Better Criticals
Chem Resistant
Commando
Cyborg
Educated
Finesse
Grim Reaper's Sprint
Gun Nut
Gunslinger
Intense Training (3)
Light Step
Master Trader
Mister Sandman
Nerves of Steel
Ninja
Puppies!
Quantum Chemist
Scoundrel
Scrounger
Silent Running
Sniper
Strong Back
Toughness
Warmonger
Wired Reflexes
Level 1
ST 6 PE 2 EN 5 CH 6 IN 7 AG 7 LK 7
Small Guns, Barter, and Melee Weapons
Level 2
Barter +2 (35), Science +13 (33), Melee Weapons +2 (35)
Gun Nut
Level 3
Sneak +5 (25), Repair +5 (30), Barter +5 (40), Science +2 (35)
Intense Training (PE)
Level 4
Small Guns +5 (45), Speech +7 (30), Melee Weapons +5 (40)
Scoundrel
Level 5
Sneak +5 (30), Small Guns +5 (50), Repair +2 (32), Science +5 (40)
Educated
Level 6
Small Guns +5 (55), Lockpick +3 (15), Repair +7 (39), Barter +5 (50)
Gunslinger
Level 7
Small Guns +5 (60), Speech +4 (34), Repair +1 (40), Melee Weapons +10 (50)
Toughness
Level 8
Sneak +4 (34), Speech +6 (40), Barter +5 (55), Science +5 (45)
Scrounger
Level 9
Small Guns +10 (70), Science +10 (55)
Strong Back
Level 10
Barter +5 (60), Science +5 (60), Melee Weapons +10 (60)
Commando
Bobblehead (Luck)
Level 11
Sneak +16 (50), Repair +4 (44)
Finesse
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Small Guns)
Level 12
Barter +3 (65), Medicine +18 (40)
Silent Running
Level 13
Sneak +3 (65), Lockpick +3 (20), Speech +3 (45), Repair +4 (50), Barter +5 (70), Melee Weapons +3 (65)
Mister Sandman
Level 14
Small Guns +3 (85), Speech +5 (50), Science +8 (70), Melee Weapons +5 (70)
Master Trader
Bobblehead (Barter)
Bobblehead (Science)
Bobblehead (Melee Weapons)
Bobblehead (Sneak)
Bobblehead (Repair)
Bobblehead (Speech)
Level 15
Sneak +5 (80), Small Guns +6 (91), Medicine +10 (50)
Adamantium Skeleton
Bobblehead (Medicine)
Bobblehead (Explosives)
Level 16
Small Guns +6 (97), Speech +5 (65), Medicine +10 (70)
Action Boy/Girl
Level 17
Small Guns +3 (100), Speech +5 (70), Repair +10 (70), Explosives +3 (27)
Cyborg
Level 18
Energy Weapons +1 (27), Speech +5 (75), Repair +2 (72), Explosives +3 (32), Barter +5 (85), Medicine +5 (75)
Intense Training (PE)
Level 19
Repair +8 (80), Barter +5 (90), Science +3 (83), Medicine +5 (80)
Intense Training (PE)
Level 20
Explosives +6 (40), Barter +5 (95), Melee Weapons +10 (90)
Grim Reaper's Sprint
Level 21
Sneak +9 (89), Barter +5 (100), Science +7 (90)
Better Criticals
Level 22
Sneak +1 (90), Speech +10 (85), Repair +10 (90)
Ninja
Bobblehead (Energy Weapons)
Bobblehead (Lockpick)
Bobblehead (Big Guns)
Bobblehead (Unarmed)
Level 23
Speech +10 (95), Science +10 (100), Melee Weapons +1 (91)
Sniper
Level 24
Sneak +2 (92), Repair +10 (100), Melee Weapons +9 (100)
Light Step
Level 25
Sneak +8 (100), Speech +5 (100), Medicine +8 (88)
Puppies!
Level 26
Explosives +9 (49), Medicine +12 (100)
Warmonger
Level 27
Energy Weapons +1 (40), Lockpick +15 (49), Unarmed +2 (30), Explosives +1 (50), Big Guns +2 (30)
Quantum Chemist
Level 28
Lockpick +21 (70)
Nerves of Steel
Level 29
Lockpick +21 (91)
Chem Resistant
Level 30
Lockpick +9 (100), Explosives +12 (69)
Almost Perfect
Wired Reflexes
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