Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
9
 
Action Points
110
 
Carry Weight
250
 
Critical Chance
14%
 
Dmg Resist
25%
 
Hit Points
620
 
Melee Damage
5.0
 
Skill Points
20
 
Barter
100
 
Big Guns
49
 
Energy Weapons
95
 
Explosives
85
 
Lockpick
97
 
Medicine
87
 
Melee Weapons
99
 
Repair
93
 
Science
87
 
Small Guns
100
 
Sneak
93
 
Speech
100
 
Unarmed
89
 
Action Boy/Girl
Almost Perfect
Ant Sight
Barkskin
Better Criticals
Bloody Mess
Commando
Comprehension
Covert Ops
Cyborg
Demolition Expert (3)
Entomologist
Finesse
Ghoul Ecology
Grim Reaper's Sprint
Hematophage
Iron Fist (3)
Lady Killer/Black Widow
Life Giver
Nerves of Steel
Ninja
Paralyzing Palm
Power Armor Training
Puppies!
Pyromaniac
Quantum Chemist
Rad Regeneration
Robotics Expert
Silent Running
Sniper
Thief
Toughness
Wired Reflexes
Level 1
ST 4 PE 5 EN 9 CH 1 IN 9 AG 7 LK 5
Repair, Lockpick, and Science
Level 2
Sneak +1 (25), Small Guns +1 (20), Lockpick +5 (40), Unarmed +2 (25), Speech +3 (10), Repair +3 (41), Barter +1 (8), Science +3 (41)
Thief
Bobblehead (Medicine)
Level 3
Sneak +1 (26), Small Guns +1 (21), Lockpick +2 (42), Unarmed +4 (29), Speech +5 (15), Repair +2 (43), Barter +1 (9), Science +2 (43), Melee Weapons +1 (14)
Lady Killer/Black Widow
Level 4
Sneak +3 (29), Small Guns +1 (22), Lockpick +2 (44), Unarmed +1 (30), Speech +2 (17), Repair +3 (46), Barter +1 (10), Science +3 (46), Melee Weapons +1 (15), Medicine +2 (35)
Iron Fist
Level 5
Sneak +3 (32), Small Guns +3 (25), Lockpick +2 (46), Unarmed +2 (32), Speech +3 (20), Repair +1 (47), Barter +1 (11), Science +1 (47), Melee Weapons +3 (18)
Iron Fist
Level 6
Sneak +3 (35), Small Guns +3 (28), Lockpick +2 (48), Unarmed +2 (34), Speech +3 (23), Repair +1 (48), Barter +1 (12), Science +1 (48), Melee Weapons +2 (20), Medicine +1 (36)
Toughness
Level 7
Sneak +4 (39), Small Guns +2 (30), Lockpick +2 (50), Unarmed +1 (35), Speech +2 (25), Repair +2 (50), Barter +1 (13), Science +2 (50), Melee Weapons +1 (21), Medicine +2 (38)
Bloody Mess
Covert Ops
Power Armor Training
Level 8
Sneak +3 (42), Small Guns +2 (35), Lockpick +1 (54), Unarmed +1 (36), Speech +2 (27), Repair +4 (54), Barter +2 (15), Science +1 (54), Melee Weapons +1 (22), Medicine +2 (40)
Commando
Level 9
Sneak +3 (45), Small Guns +2 (37), Lockpick +1 (55), Unarmed +2 (38), Speech +2 (29), Repair +1 (55), Explosives +1 (16), Barter +2 (17), Science +1 (55), Melee Weapons +2 (24), Medicine +2 (42)
Entomologist
Level 10
Sneak +2 (47), Small Guns +2 (39), Lockpick +2 (57), Unarmed +2 (40), Speech +2 (31), Repair +2 (57), Explosives +1 (17), Barter +1 (18), Science +2 (57), Melee Weapons +1 (25), Medicine +2 (44)
Finesse
Bobblehead (Intelligence)
Ant Sight
Level 11
Sneak +4 (51), Small Guns +1 (40), Energy Weapons +3 (20), Lockpick +1 (60), Speech +4 (35), Repair +1 (60), Explosives +1 (20), Science +1 (60), Medicine +4 (50)
Iron Fist
Level 12
Sneak +1 (62), Small Guns +1 (41), Energy Weapons +1 (21), Lockpick +2 (62), Unarmed +3 (43), Speech +2 (37), Repair +2 (62), Explosives +1 (21), Barter +2 (20), Science +2 (62), Melee Weapons +1 (26), Medicine +2 (52)
Silent Running
Rad Regeneration
Wired Reflexes
Level 13
Sneak +1 (63), Small Guns +4 (45), Energy Weapons +1 (22), Lockpick +1 (63), Unarmed +2 (45), Speech +3 (40), Repair +1 (63), Explosives +1 (22), Barter +2 (22), Science +1 (63), Melee Weapons +2 (28), Medicine +1 (53)
Robotics Expert
Level 14
Small Guns +2 (47), Energy Weapons +1 (33), Unarmed +5 (50), Speech +1 (41), Explosives +1 (23), Barter +1 (23), Melee Weapons +2 (30), Medicine +7 (60)
Cyborg
Level 15
Small Guns +1 (48), Unarmed +5 (55), Speech +4 (45), Explosives +2 (25), Barter +1 (24), Melee Weapons +7 (37)
Life Giver
Hematophage
Level 16
Small Guns +2 (50), Energy Weapons +2 (35), Unarmed +2 (57), Speech +2 (47), Explosives +3 (28), Melee Weapons +9 (46)
Action Boy/Girl
Bobblehead (Luck)
Level 17
Small Guns +2 (52), Energy Weapons +2 (37), Unarmed +3 (60), Speech +3 (50), Explosives +2 (30), Barter +2 (26), Melee Weapons +6 (52)
Better Criticals
Level 18
Small Guns +2 (54), Energy Weapons +3 (40), Unarmed +10 (70), Speech +2 (52), Explosives +3 (33)
Paralyzing Palm
Barkskin
Level 19
Small Guns +2 (56), Energy Weapons +2 (42), Speech +2 (54), Explosives +4 (37), Barter +2 (28), Melee Weapons +8 (60)
Sniper
Level 20
Sneak +7 (70), Explosives +1 (38), Science +2 (65), Melee Weapons +10 (70)
Grim Reaper's Sprint
Bobblehead (Sneak)
Bobblehead (Melee Weapons)
Bobblehead (Science)
Bobblehead (Explosives)
Level 21
Small Guns +7 (63), Energy Weapons +3 (45), Lockpick +2 (65), Speech +2 (56), Repair +2 (65), Explosives +2 (50), Barter +2 (30)
Ninja
Level 22
Small Guns +3 (66), Energy Weapons +5 (50), Speech +4 (60), Explosives +5 (55), Barter +3 (33)
Quantum Chemist
Level 23
Small Guns +3 (69), Energy Weapons +4 (54), Speech +5 (65), Explosives +5 (60), Barter +2 (35), Medicine +1 (61)
Pyromaniac
Level 24
Small Guns +5 (74), Energy Weapons +6 (60), Barter +5 (40), Medicine +4 (65)
Comprehension
Grognak the Barbarian => Melee Weapons +2 (82)
Lying, Congressional Style => Speech +2 (67)
Nikola Tesla and You => Energy Weapons +2 (62)
Tales of a Junktown Jerky Vendor => Barter +2 (42)
Tumblers Today => Lockpick +2 (67)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (25)
Level 25
Small Guns +1 (75), Lockpick +1 (68), Speech +3 (70), Repair +5 (70), Explosives +2 (62), Barter +3 (45), Medicine +5 (70)
Demolition Expert
Big Book of Science => Science +2 (77)
Chinese Army: Special Ops Training Manual => Sneak +2 (82)
D.C. Journal of Internal Medicine => Medicine +2 (72)
Dean's Electronics => Repair +2 (72)
Duck and Cover! => Explosives +2 (64)
Guns and Bullets => Small Guns +2 (77)
Pugilism Illustrated => Unarmed +2 (72)
Level 26
Small Guns +3 (80), Energy Weapons +2 (64), Lockpick +2 (70), Speech +5 (75), Repair +3 (75), Barter +5 (50)
Nerves of Steel
Ghoul Ecology
Bobblehead (Endurance)
Level 27
Energy Weapons +4 (68), Unarmed +1 (75), Speech +2 (77), Repair +4 (79), Explosives +4 (68), Barter +2 (52), Medicine +3 (75)
Demolition Expert
Big Book of Science => Science +2 (79)
Chinese Army: Special Ops Training Manual => Sneak +2 (84)
D.C. Journal of Internal Medicine => Medicine +2 (77)
Dean's Electronics => Repair +2 (81)
Duck and Cover! => Explosives +2 (70)
Grognak the Barbarian => Melee Weapons +2 (84)
Guns and Bullets => Small Guns +2 (82)
Level 28
Sneak +1 (85), Energy Weapons +4 (72), Lockpick +5 (75), Speech +3 (80), Explosives +2 (72), Barter +3 (55), Science +1 (80), Melee Weapons +1 (85)
Demolition Expert
Lying, Congressional Style => Speech +2 (82)
Nikola Tesla and You => Energy Weapons +2 (74)
Pugilism Illustrated => Unarmed +2 (77)
Tales of a Junktown Jerky Vendor => Barter +2 (57)
Tumblers Today => Lockpick +2 (77)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (29)
Bobblehead (Lockpick)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (31)
Bobblehead (Repair)
Level 29
Small Guns +3 (85), Energy Weapons +1 (75), Speech +3 (85), Explosives +3 (75), Barter +5 (62), Medicine +5 (82)
Puppies!
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Small Guns)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 30
Barter +8 (98), Science +5 (87), Medicine +3 (87), Big Guns +4 (47)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Agility)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (49)
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