Strength
8
 
Perception
1
 
Endurance
7
 
Charisma
2
 
Intelligence
9
 
Agility
7
 
Luck
7
 
Action Points
79
 
Carry Weight
230
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
4.0
 
Skill Points
19
 
Barter
10
 
Big Guns
20
 
Energy Weapons
8
 
Explosives
35
 
Lockpick
15
 
Medicine
34
 
Melee Weapons
22
 
Repair
24
 
Science
24
 
Small Guns
35
 
Sneak
20
 
Speech
25
 
Unarmed
20
 
Swift Learner
Level 1
ST 7 PE 1 EN 7 CH 2 IN 9 AG 7 LK 7
Explosives, Small Guns, and Speech
Bobblehead (Medicine)
Bobblehead (Strength)
Level 2
Lockpick +7 (15), Explosives +12 (35)
Swift Learner
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