Strength
10
 
Perception
9
 
Endurance
9
 
Charisma
9
 
Intelligence
10
 
Agility
9
 
Luck
9
 
Action Points
108
 
Carry Weight
250
 
Critical Chance
14%
 
Dmg Resist
18%
 
Hit Points
570
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Might
Auto Expert
Barkskin
Booster Shot
Contract Killer
Covert Ops
Cyborg
Daddy's Boy/Girl (3)
Dream Crusher
Educated
Finesse
Ghoul Ecology
Grim Reaper's Sprint
Gun Nut (3)
Hematophage
Lawbringer
Little Leaguer (3)
Pitt Fighter
Power Armor Training
Punga Power!
Rad Regeneration
Scoundrel (3)
Silent Running
Size Matters (3)
Superior Defender
Tag!
Thief (3)
Wired Reflexes
Level 1
ST 5 PE 4 EN 4 CH 5 IN 9 AG 5 LK 8
Lockpick, Science, and Repair
Level 2
Lockpick +11 (40), Repair +1 (45), Science +1 (40), Medicine +6 (30)
Gun Nut
Bobblehead (Medicine)
Bobblehead (Strength)
Level 3
Small Guns +14 (40), Melee Weapons +5 (23)
Gun Nut
Bobblehead (Intelligence)
Bobblehead (Repair)
Level 4
Barter +13 (29), Melee Weapons +7 (30)
Gun Nut
Bobblehead (Perception)
Bobblehead (Unarmed)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Level 5
Sneak +9 (38), Speech +11 (40)
Educated
Level 6
Sneak +2 (40), Energy Weapons +8 (35), Explosives +13 (45)
Little Leaguer
Level 7
Unarmed +13 (40), Big Guns +10 (37)
Little Leaguer
Level 8
Energy Weapons +5 (40), Barter +8 (50), Medicine +7 (50), Big Guns +3 (40)
Little Leaguer
Level 9
Sneak +5 (50), Energy Weapons +5 (45), Unarmed +3 (43), Speech +5 (45), Big Guns +5 (45)
Thief
Covert Ops
Level 10
Energy Weapons +6 (51), Unarmed +7 (50), Speech +5 (50), Barter +5 (55)
Thief
Level 11
Sneak +4 (64), Energy Weapons +4 (55), Unarmed +5 (55), Speech +5 (55), Medicine +5 (55)
Thief
Level 12
Energy Weapons +5 (60), Unarmed +5 (60), Explosives +4 (59), Melee Weapons +4 (60), Medicine +5 (60)
Scoundrel
Level 13
Sneak +5 (69), Energy Weapons +5 (65), Unarmed +5 (65), Explosives +3 (62), Science +5 (61)
Scoundrel
Level 14
Sneak +1 (70), Small Guns +4 (65), Repair +2 (70), Explosives +3 (65), Science +4 (65), Melee Weapons +5 (65), Medicine +4 (64)
Scoundrel
Level 15
Small Guns +5 (70), Energy Weapons +2 (67), Unarmed +5 (70), Science +5 (70), Medicine +6 (70)
Size Matters
Level 16
Energy Weapons +3 (70), Lockpick +4 (75), Explosives +5 (70), Barter +5 (75), Melee Weapons +5 (70), Medicine +1 (71)
Size Matters
Level 17
Sneak +5 (75), Small Guns +4 (74), Unarmed +5 (75), Speech +5 (75), Medicine +4 (75)
Size Matters
Level 18
Small Guns +1 (75), Energy Weapons +2 (72), Repair +5 (75), Explosives +5 (75), Science +5 (75), Melee Weapons +5 (75)
Silent Running
Level 19
Lockpick +5 (80), Repair +3 (78), Explosives +5 (80), Melee Weapons +5 (80), Medicine +5 (80)
Cyborg
Level 20
Small Guns +5 (80), Energy Weapons +3 (85), Unarmed +5 (80), Speech +5 (80), Explosives +5 (85)
Tag! (Barter)
Level 21
Lockpick +5 (85), Repair +3 (81), Science +5 (85), Melee Weapons +5 (85), Medicine +5 (90)
Daddy's Boy/Girl
Level 22
Small Guns +5 (85), Energy Weapons +5 (90), Unarmed +5 (85), Speech +5 (85), Explosives +3 (88)
Daddy's Boy/Girl
Level 23
Small Guns +2 (87), Lockpick +5 (90), Repair +9 (90), Explosives +2 (90), Melee Weapons +5 (90)
Daddy's Boy/Girl
Level 24
Sneak +5 (90), Small Guns +3 (90), Unarmed +5 (90), Speech +5 (90), Barter +5 (95)
Grim Reaper's Sprint
Level 25
Sneak +5 (95), Small Guns +5 (95), Unarmed +5 (95), Speech +5 (95), Repair +3 (93)
Finesse
Level 26
Energy Weapons +5 (95), Lockpick +5 (95), Repair +2 (95), Explosives +5 (95), Melee Weapons +1 (91), Big Guns +5 (95)
Action Boy/Girl
Level 27
Sneak +5 (100), Small Guns +4 (99), Unarmed +5 (100), Speech +5 (100), Melee Weapons +4 (95)
Contract Killer
Level 28
Small Guns +1 (100), Lockpick +5 (100), Repair +5 (100), Explosives +2 (97), Science +5 (100), Melee Weapons +5 (100)
Lawbringer
Level 29
Energy Weapons +5 (100), Explosives +3 (100), Barter +5 (100), Big Guns +5 (100)
Adamantium Skeleton
Level 30

Almost Perfect
Ant Might
Power Armor Training
Wired Reflexes
Hematophage
Booster Shot
Pitt Fighter
Auto Expert
Rad Regeneration
Superior Defender
Dream Crusher
Barkskin
Ghoul Ecology
Punga Power!
Big Book of Science => Science +1 (100)
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