Strength
8
 
Perception
6
 
Endurance
7
 
Charisma
4
 
Intelligence
10
 
Agility
10
 
Luck
3
 
Action Points
110
 
Carry Weight
280
 
Critical Chance
8%
 
Dmg Resist
10%
 
Hit Points
460
 
Melee Damage
4.0
 
Skill Points
23
 
Barter
30
 
Big Guns
90
 
Energy Weapons
30
 
Explosives
90
 
Lockpick
90
 
Medicine
80
 
Melee Weapons
90
 
Repair
90
 
Science
80
 
Small Guns
90
 
Sneak
90
 
Speech
30
 
Unarmed
30
 
Action Boy/Girl
Ant Might
Bloody Mess
Commando
Comprehension
Educated
Finesse
Grim Reaper's Sprint
Gun Nut (3)
Gunslinger
Hematophage
Lawbringer
Life Giver
Power Armor Training
Pyromaniac
Rad Regeneration
Size Matters
Sniper
Strong Back
Tag!
Toughness
Wired Reflexes
Level 1
ST 6 PE 5 EN 6 CH 3 IN 9 AG 9 LK 2
Small Guns, Repair, Medicine
Level 2
Small Guns +10 (51), Repair +9 (50)
Gun Nut
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Power Armor Training
Ant Might
Hematophage
Wired Reflexes
Rad Regeneration
Level 3
Repair +7 (65), Medicine +13 (52)
Gun Nut
Bobblehead (Repair)
Bobblehead (Melee Weapons)
Bobblehead (Big Guns)
Bobblehead (Barter)
Bobblehead (Sneak)
Bobblehead (Small Guns)
Bobblehead (Unarmed)
Bobblehead (Science)
Bobblehead (Speech)
Bobblehead (Medicine)
Bobblehead (Lockpick)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Level 4
Melee Weapons +10 (40), Big Guns +2 (30), Medicine +8 (70)
Educated
Level 5
Small Guns +11 (80), Sneak +1 (35), Science +11 (45)
Comprehension
Level 6
Small Guns +5 (85), Unarmed +2 (30), Repair +10 (85), Barter +6 (28)
Bloody Mess
Level 7
Energy Weapons +4 (30), Lockpick +4 (30), Speech +8 (30), Sneak +1 (36), Explosives +4 (30), Barter +2 (30)
Gun Nut
Level 8
Lockpick +9 (39), Sneak +14 (50)
Commando
Level 9
Lockpick +1 (40), Science +15 (60), Medicine +7 (77)
Strong Back
Level 10
Sneak +10 (60), Melee Weapons +10 (50), Medicine +3 (80)
Finesse
Level 11
Lockpick +20 (60), Explosives +3 (33)
Toughness
Level 12
Explosives +17 (50), Melee Weapons +6 (56)
Sniper
Level 13
Melee Weapons +14 (70), Big Guns +9 (39)
Gunslinger
Level 14
Melee Weapons +2 (72), Big Guns +21 (60)
Lawbringer
Level 15
Explosives +5 (55), Melee Weapons +8 (80), Big Guns +10 (85)
Size Matters
Level 16
Lockpick +3 (63), Sneak +20 (80)
Action Boy/Girl
Level 17
Lockpick +17 (80), Explosives +5 (75), Big Guns +1 (86)
Tag! (Explosives)
Level 18
Explosives +15 (90), Science +4 (64), Big Guns +4 (90)
Pyromaniac
Level 19
Lockpick +10 (90), Sneak +7 (87), Science +6 (70)
Life Giver
Level 20
Sneak +3 (90), Science +10 (80), Melee Weapons +10 (90)
Grim Reaper's Sprint
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