Strength
3
 
Perception
9
 
Endurance
9
 
Charisma
3
 
Intelligence
3
 
Agility
9
 
Luck
4
 
Action Points
83
 
Carry Weight
180
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
290
 
Melee Damage
1.5
 
Skill Points
13
 
Barter
10
 
Big Guns
22
 
Energy Weapons
22
 
Explosives
22
 
Lockpick
45
 
Medicine
20
 
Melee Weapons
10
 
Repair
10
 
Science
10
 
Small Guns
45
 
Sneak
44
 
Speech
10
 
Unarmed
22
 
Thief
Level 1
ST 3 PE 9 EN 9 CH 3 IN 3 AG 9 LK 4
Sneak, Small Guns, and Lockpick
Bobblehead (Medicine)
Level 2
Sneak +2 (44), Small Guns +8 (45), Lockpick +3 (45)
Thief
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