Strength
5
 
Perception
6
 
Endurance
5
 
Charisma
6
 
Intelligence
6
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
2.5
 
Skill Points
16
 
Barter
17
 
Big Guns
15
 
Energy Weapons
17
 
Explosives
25
 
Lockpick
17
 
Medicine
17
 
Melee Weapons
15
 
Repair
22
 
Science
25
 
Small Guns
39
 
Sneak
34
 
Speech
32
 
Unarmed
15
 
Gun Nut
Level 1
ST 5 PE 6 EN 5 CH 6 IN 6 AG 7 LK 5
Small Guns, Sneak, and Speech
Level 2
Explosives +8 (25), Science +8 (25)
Gun Nut
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