Strength
5
 
Perception
6
 
Endurance
5
 
Charisma
6
 
Intelligence
9
 
Agility
5
 
Luck
6
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
2.5
 
Skill Points
22
 
Barter
21
 
Big Guns
18
 
Energy Weapons
26
 
Explosives
24
 
Lockpick
23
 
Medicine
48
 
Melee Weapons
15
 
Repair
38
 
Science
41
 
Small Guns
34
 
Sneak
40
 
Speech
17
 
Unarmed
15
 
Comprehension
Educated
Intense Training (2)
Level 1
ST 5 PE 5 EN 5 CH 5 IN 9 AG 5 LK 6
Repair, Medicine, and Sneak
Level 2
Sneak +10 (40), Small Guns +9 (24)
Intense Training (PE)
Bobblehead (Medicine)
Level 3
Explosives +7 (24), Science +12 (35)
Intense Training (CH)
Level 4
Lockpick +6 (23), Barter +4 (21), Science +6 (41), Big Guns +3 (18)
Comprehension
Level 5
Small Guns +10 (34), Energy Weapons +9 (26)
Educated
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