Strength
9
 
Perception
5
 
Endurance
8
 
Charisma
4
 
Intelligence
4
 
Agility
6
 
Luck
4
 
Action Points
77
 
Carry Weight
240
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
270
 
Melee Damage
4.5
 
Skill Points
14
 
Barter
12
 
Big Guns
36
 
Energy Weapons
35
 
Explosives
30
 
Lockpick
16
 
Medicine
12
 
Melee Weapons
22
 
Repair
12
 
Science
16
 
Small Guns
16
 
Sneak
16
 
Speech
12
 
Unarmed
20
 
Swift Learner
Level 1
ST 9 PE 5 EN 8 CH 4 IN 4 AG 6 LK 4
Big Guns, Energy Weapons, and Explosives
Level 2
Energy Weapons +6 (35), Lockpick +2 (16), Explosives +1 (30), Science +4 (16), Big Guns +1 (36)
Swift Learner
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