Strength
7
 
Perception
6
 
Endurance
7
 
Charisma
1
 
Intelligence
6
 
Agility
8
 
Luck
8
 
Action Points
81
 
Carry Weight
220
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
3.5
 
Skill Points
16
 
Barter
10
 
Big Guns
20
 
Energy Weapons
20
 
Explosives
20
 
Lockpick
35
 
Medicine
35
 
Melee Weapons
22
 
Repair
40
 
Science
25
 
Small Guns
25
 
Sneak
22
 
Speech
10
 
Unarmed
20
 
Intense Training (2)
Level 1
ST 6 PE 5 EN 7 CH 1 IN 5 AG 8 LK 8
Lockpick, Repair, and Medicine
Level 2
Speech +2 (10), Repair +4 (35), Barter +2 (10), Science +4 (20), Melee Weapons +2 (20), Medicine +1 (32)
Intense Training (PE)
Bobblehead (Intelligence)
Level 3
Small Guns +3 (25), Energy Weapons +2 (20), Lockpick +2 (35), Repair +3 (40), Explosives +2 (20), Science +3 (25), Medicine +1 (35)
Intense Training (ST)
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