Level 1
ST 7 PE 4 EN 9 CH 3 IN 3 AG 9 LK 5
Explosives, Lockpick, Repair
Bobblehead (Medicine)
Level 2
Speech +4 (15), Barter +9 (20)
Lady Killer/Black Widow
Bobblehead (Intelligence)
Bobblehead (Strength)
Level 3
Speech +14 (29)
Intense Training (ST)
Level 4
Energy Weapons +7 (20), Lockpick +2 (30), Explosives +2 (30), Medicine +3 (26)
Comprehension
Bobblehead (Charisma)
Big Book of Science => Science +2 (15)
Big Book of Science => Science +2 (17)
Level 5
Repair +2 (30), Barter +8 (30), Medicine +4 (30)
Child at Heart
Level 6
Small Guns +7 (30), Melee Weapons +7 (30)
Toughness
Level 7
Unarmed +7 (30), Sneak +7 (30)
Bloody Mess
Level 8
Energy Weapons +7 (27), Barter +7 (37)
Commando
Level 9
Small Guns +1 (31), Energy Weapons +5 (32), Lockpick +1 (31), Unarmed +1 (31), Sneak +1 (31), Repair +1 (31), Explosives +2 (32), Melee Weapons +1 (31), Medicine +1 (31)
Strong Back
Level 10
Small Guns +1 (32), Energy Weapons +1 (33), Lockpick +2 (33), Unarmed +1 (32), Speech +1 (32), Sneak +1 (32), Repair +2 (33), Explosives +1 (33), Melee Weapons +2 (33), Medicine +2 (33)
Finesse
Bobblehead (Luck)
Level 11
Small Guns +2 (34), Energy Weapons +1 (34), Lockpick +1 (34), Unarmed +2 (34), Speech +2 (34), Sneak +2 (34), Repair +1 (34), Explosives +1 (34), Melee Weapons +1 (34), Medicine +1 (34)
Mysterious Stranger
Ant Sight
Bobblehead (Sneak)
Chinese Army: Special Ops Training Manual => Sneak +2 (46)
Chinese Army: Special Ops Training Manual => Sneak +2 (48)
Chinese Army: Special Ops Training Manual => Sneak +2 (50)
Level 12
Small Guns +2 (36), Energy Weapons +1 (37), Lockpick +1 (37), Repair +3 (37), Explosives +1 (37), Melee Weapons +3 (37), Medicine +3 (37)
Silent Running
Bobblehead (Perception)
Level 13
Small Guns +3 (39), Speech +3 (37), Repair +2 (39), Barter +2 (39), Melee Weapons +2 (39), Medicine +2 (39)
Sniper
Big Book of Science => Science +2 (19)
Big Book of Science => Science +2 (21)
Big Book of Science => Science +2 (23)
Big Book of Science => Science +2 (25)
Big Book of Science => Science +2 (27)
Big Book of Science => Science +2 (29)
Big Book of Science => Science +2 (31)
Big Book of Science => Science +2 (33)
Big Book of Science => Science +2 (35)
Big Book of Science => Science +2 (37)
Big Book of Science => Science +2 (39)
Big Book of Science => Science +2 (41)
Big Book of Science => Science +2 (43)
Big Book of Science => Science +2 (45)
Big Book of Science => Science +2 (47)
Big Book of Science => Science +2 (49)
Big Book of Science => Science +2 (51)
Big Book of Science => Science +2 (53)
Big Book of Science => Science +2 (55)
Big Book of Science => Science +2 (57)
Big Book of Science => Science +2 (59)
Big Book of Science => Science +2 (61)
D.C. Journal of Internal Medicine => Medicine +2 (41)
D.C. Journal of Internal Medicine => Medicine +2 (43)
D.C. Journal of Internal Medicine => Medicine +2 (45)
D.C. Journal of Internal Medicine => Medicine +2 (47)
D.C. Journal of Internal Medicine => Medicine +2 (49)
D.C. Journal of Internal Medicine => Medicine +2 (51)
D.C. Journal of Internal Medicine => Medicine +2 (53)
D.C. Journal of Internal Medicine => Medicine +2 (55)
D.C. Journal of Internal Medicine => Medicine +2 (57)
D.C. Journal of Internal Medicine => Medicine +2 (59)
D.C. Journal of Internal Medicine => Medicine +2 (61)
Level 14
Small Guns +8 (47), Energy Weapons +6 (55)
Cyborg
Level 15
Small Guns +9 (56), Energy Weapons +5 (60)
Adamantium Skeleton
Level 16
Small Guns +4 (60), Repair +10 (49)
Better Criticals
Barkskin
Wired Reflexes
Level 17
Lockpick +7 (46), Explosives +7 (46)
Action Boy/Girl
Level 18
Barter +14 (53)
Concentrated Fire
Level 19
Lockpick +7 (53), Explosives +7 (53)
Robotics Expert
Level 20
Melee Weapons +14 (53)
Grim Reaper's Sprint