Strength
9
 
Perception
6
 
Endurance
9
 
Charisma
4
 
Intelligence
4
 
Agility
9
 
Luck
6
 
Action Points
108
 
Carry Weight
290
 
Critical Chance
11%
 
Dmg Resist
25%
 
Hit Points
470
 
Melee Damage
4.5
 
Skill Points
14
 
Barter
53
 
Big Guns
23
 
Energy Weapons
60
 
Explosives
53
 
Lockpick
53
 
Medicine
61
 
Melee Weapons
53
 
Repair
49
 
Science
61
 
Small Guns
60
 
Sneak
60
 
Speech
37
 
Unarmed
34
 
Action Boy/Girl
Adamantium Skeleton
Ant Sight
Barkskin
Better Criticals
Bloody Mess
Child at Heart
Commando
Comprehension
Concentrated Fire
Cyborg
Finesse
Grim Reaper's Sprint
Intense Training
Lady Killer/Black Widow
Mysterious Stranger
Robotics Expert
Silent Running
Sniper
Strong Back
Toughness
Wired Reflexes
Level 1
ST 7 PE 4 EN 9 CH 3 IN 3 AG 9 LK 5
Explosives, Lockpick, Repair
Bobblehead (Medicine)
Level 2
Speech +4 (15), Barter +9 (20)
Lady Killer/Black Widow
Bobblehead (Intelligence)
Bobblehead (Strength)
Level 3
Speech +14 (29)
Intense Training (ST)
Level 4
Energy Weapons +7 (20), Lockpick +2 (30), Explosives +2 (30), Medicine +3 (26)
Comprehension
Bobblehead (Charisma)
Big Book of Science => Science +2 (15)
Big Book of Science => Science +2 (17)
Level 5
Repair +2 (30), Barter +8 (30), Medicine +4 (30)
Child at Heart
Level 6
Small Guns +7 (30), Melee Weapons +7 (30)
Toughness
Level 7
Unarmed +7 (30), Sneak +7 (30)
Bloody Mess
Level 8
Energy Weapons +7 (27), Barter +7 (37)
Commando
Level 9
Small Guns +1 (31), Energy Weapons +5 (32), Lockpick +1 (31), Unarmed +1 (31), Sneak +1 (31), Repair +1 (31), Explosives +2 (32), Melee Weapons +1 (31), Medicine +1 (31)
Strong Back
Level 10
Small Guns +1 (32), Energy Weapons +1 (33), Lockpick +2 (33), Unarmed +1 (32), Speech +1 (32), Sneak +1 (32), Repair +2 (33), Explosives +1 (33), Melee Weapons +2 (33), Medicine +2 (33)
Finesse
Bobblehead (Luck)
Level 11
Small Guns +2 (34), Energy Weapons +1 (34), Lockpick +1 (34), Unarmed +2 (34), Speech +2 (34), Sneak +2 (34), Repair +1 (34), Explosives +1 (34), Melee Weapons +1 (34), Medicine +1 (34)
Mysterious Stranger
Ant Sight
Bobblehead (Sneak)
Chinese Army: Special Ops Training Manual => Sneak +2 (46)
Chinese Army: Special Ops Training Manual => Sneak +2 (48)
Chinese Army: Special Ops Training Manual => Sneak +2 (50)
Level 12
Small Guns +2 (36), Energy Weapons +1 (37), Lockpick +1 (37), Repair +3 (37), Explosives +1 (37), Melee Weapons +3 (37), Medicine +3 (37)
Silent Running
Bobblehead (Perception)
Level 13
Small Guns +3 (39), Speech +3 (37), Repair +2 (39), Barter +2 (39), Melee Weapons +2 (39), Medicine +2 (39)
Sniper
Big Book of Science => Science +2 (19)
Big Book of Science => Science +2 (21)
Big Book of Science => Science +2 (23)
Big Book of Science => Science +2 (25)
Big Book of Science => Science +2 (27)
Big Book of Science => Science +2 (29)
Big Book of Science => Science +2 (31)
Big Book of Science => Science +2 (33)
Big Book of Science => Science +2 (35)
Big Book of Science => Science +2 (37)
Big Book of Science => Science +2 (39)
Big Book of Science => Science +2 (41)
Big Book of Science => Science +2 (43)
Big Book of Science => Science +2 (45)
Big Book of Science => Science +2 (47)
Big Book of Science => Science +2 (49)
Big Book of Science => Science +2 (51)
Big Book of Science => Science +2 (53)
Big Book of Science => Science +2 (55)
Big Book of Science => Science +2 (57)
Big Book of Science => Science +2 (59)
Big Book of Science => Science +2 (61)
D.C. Journal of Internal Medicine => Medicine +2 (41)
D.C. Journal of Internal Medicine => Medicine +2 (43)
D.C. Journal of Internal Medicine => Medicine +2 (45)
D.C. Journal of Internal Medicine => Medicine +2 (47)
D.C. Journal of Internal Medicine => Medicine +2 (49)
D.C. Journal of Internal Medicine => Medicine +2 (51)
D.C. Journal of Internal Medicine => Medicine +2 (53)
D.C. Journal of Internal Medicine => Medicine +2 (55)
D.C. Journal of Internal Medicine => Medicine +2 (57)
D.C. Journal of Internal Medicine => Medicine +2 (59)
D.C. Journal of Internal Medicine => Medicine +2 (61)
Level 14
Small Guns +8 (47), Energy Weapons +6 (55)
Cyborg
Level 15
Small Guns +9 (56), Energy Weapons +5 (60)
Adamantium Skeleton
Level 16
Small Guns +4 (60), Repair +10 (49)
Better Criticals
Barkskin
Wired Reflexes
Level 17
Lockpick +7 (46), Explosives +7 (46)
Action Boy/Girl
Level 18
Barter +14 (53)
Concentrated Fire
Level 19
Lockpick +7 (53), Explosives +7 (53)
Robotics Expert
Level 20
Melee Weapons +14 (53)
Grim Reaper's Sprint
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