Strength
2
 
Perception
10
 
Endurance
10
 
Charisma
2
 
Intelligence
10
 
Agility
4
 
Luck
2
 
Action Points
73
 
Carry Weight
170
 
Critical Chance
2%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
1.0
 
Skill Points
20
 
Barter
7
 
Big Guns
23
 
Energy Weapons
23
 
Explosives
23
 
Lockpick
38
 
Medicine
23
 
Melee Weapons
7
 
Repair
38
 
Science
23
 
Small Guns
26
 
Sneak
11
 
Speech
7
 
Unarmed
23
 
Level 1
ST 2 PE 10 EN 10 CH 2 IN 10 AG 4 LK 2
Small Guns, Repair, and Lockpick
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