Strength
5
 
Perception
5
 
Endurance
8
 
Charisma
8
 
Intelligence
8
 
Agility
5
 
Luck
3
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
290
 
Melee Damage
2.5
 
Skill Points
21
 
Barter
33
 
Big Guns
22
 
Energy Weapons
14
 
Explosives
14
 
Lockpick
24
 
Medicine
20
 
Melee Weapons
14
 
Repair
45
 
Science
22
 
Small Guns
34
 
Sneak
14
 
Speech
45
 
Unarmed
22
 
Educated
Intense Training (2)
Level 1
ST 4 PE 5 EN 8 CH 8 IN 8 AG 4 LK 3
Repair, Speech, and Small Guns
Level 2
Speech +10 (45), Repair +1 (36), Barter +7 (27)
Intense Training (ST)
Level 3
Lockpick +10 (24), Repair +4 (40), Science +2 (22), Big Guns +2 (22)
Intense Training (AG)
Level 4
Small Guns +5 (34), Unarmed +2 (22), Repair +5 (45), Barter +6 (33)
Educated
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