Strength
3
 
Perception
6
 
Endurance
4
 
Charisma
4
 
Intelligence
9
 
Agility
7
 
Luck
7
 
Action Points
79
 
Carry Weight
180
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
190
 
Melee Damage
1.5
 
Skill Points
19
 
Barter
14
 
Big Guns
14
 
Energy Weapons
18
 
Explosives
33
 
Lockpick
43
 
Medicine
29
 
Melee Weapons
12
 
Repair
24
 
Science
39
 
Small Guns
25
 
Sneak
25
 
Speech
18
 
Unarmed
14
 
Thief
Level 1
ST 3 PE 6 EN 4 CH 4 IN 9 AG 7 LK 7
Science, Explosives, and Lockpick
Level 2
Small Guns +5 (25), Lockpick +5 (43), Speech +4 (18), Medicine +5 (29)
Thief
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