Strength
4
 
Perception
8
 
Endurance
5
 
Charisma
4
 
Intelligence
7
 
Agility
6
 
Luck
6
 
Action Points
77
 
Carry Weight
190
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
2.0
 
Skill Points
17
 
Barter
13
 
Big Guns
15
 
Energy Weapons
21
 
Explosives
21
 
Lockpick
36
 
Medicine
19
 
Melee Weapons
13
 
Repair
45
 
Science
45
 
Small Guns
22
 
Sneak
17
 
Speech
13
 
Unarmed
15
 
Gun Nut
Wired Reflexes
Level 1
ST 4 PE 8 EN 5 CH 4 IN 7 AG 6 LK 6
Repair, Science, and Lockpick
Level 2
Repair +6 (45), Science +11 (45)
Gun Nut
Wired Reflexes
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