Strength
2
 
Perception
7
 
Endurance
3
 
Charisma
6
 
Intelligence
7
 
Agility
8
 
Luck
7
 
Action Points
81
 
Carry Weight
170
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
160
 
Melee Damage
1.0
 
Skill Points
17
 
Barter
18
 
Big Guns
12
 
Energy Weapons
20
 
Explosives
20
 
Lockpick
35
 
Medicine
20
 
Melee Weapons
10
 
Repair
20
 
Science
20
 
Small Guns
37
 
Sneak
37
 
Speech
18
 
Unarmed
12
 
Level 1
ST 2 PE 7 EN 3 CH 6 IN 7 AG 8 LK 7
Small Guns, Sneak, and Lockpick
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