Strength
7
 
Perception
6
 
Endurance
6
 
Charisma
1
 
Intelligence
10
 
Agility
9
 
Luck
1
 
Action Points
83
 
Carry Weight
220
 
Critical Chance
1%
 
Dmg Resist
10%
 
Hit Points
270
 
Melee Damage
3.5
 
Skill Points
23
 
Barter
10
 
Big Guns
26
 
Energy Weapons
15
 
Explosives
25
 
Lockpick
80
 
Medicine
35
 
Melee Weapons
17
 
Repair
60
 
Science
25
 
Small Guns
60
 
Sneak
21
 
Speech
5
 
Unarmed
15
 
Comprehension
Educated
Gun Nut (2)
Toughness
Level 1
ST 7 PE 6 EN 6 CH 1 IN 10 AG 9 LK 1
Small Guns, Repair, and Lockpick
Bobblehead (Medicine)
Level 2
Lockpick +10 (40), Explosives +10 (25)
Gun Nut
Level 3
Small Guns +4 (50), Lockpick +10 (50), Repair +2 (50), Barter +2 (7), Science +2 (25)
Gun Nut
Level 4
Lockpick +10 (60), Big Guns +10 (25)
Educated
Level 5
Lockpick +15 (75), Repair +5 (55), Barter +1 (8), Medicine +2 (35)
Comprehension
Level 6
Small Guns +10 (60), Lockpick +5 (80), Repair +5 (60), Barter +2 (10), Big Guns +1 (26)
Toughness
Would you like to comment? Sign up for new account, or sign in if you are already a member.