Strength
7
 
Perception
7
 
Endurance
7
 
Charisma
5
 
Intelligence
5
 
Agility
4
 
Luck
5
 
Action Points
73
 
Carry Weight
220
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
3.5
 
Skill Points
15
 
Barter
15
 
Big Guns
39
 
Energy Weapons
39
 
Explosives
44
 
Lockpick
19
 
Medicine
15
 
Melee Weapons
24
 
Repair
15
 
Science
16
 
Small Guns
13
 
Sneak
13
 
Speech
15
 
Unarmed
19
 
Little Leaguer
Level 1
ST 7 PE 7 EN 7 CH 5 IN 5 AG 4 LK 5
Big Guns, Energy Weapons, and Explosives
Big Book of Science => Science +1 (16)
Level 2
Energy Weapons +5 (39), Explosives +5 (44), Big Guns +5 (39)
Little Leaguer
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