Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
28%
 
Hit Points
620
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
54
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
54
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Might
Barkskin
Better Criticals
Bloody Mess
Booster Shot
Commando
Comprehension
Concentrated Fire
Cyborg
Educated
Explorer
Fast Metabolism
Finesse
Ghoul Ecology
Grim Reaper's Sprint
Gunslinger
Hematophage
Intense Training (2)
Lady Killer/Black Widow
Life Giver
Mysterious Stranger
Nerves of Steel
Pitt Fighter
Power Armor Training
Pyromaniac
Quantum Chemist
Silent Running
Sniper
Solar Powered
Strong Back
Superior Defender
Swift Learner
Toughness
Wired Reflexes
Xenotech Expert
Level 1
ST 6 PE 6 EN 6 CH 1 IN 9 AG 6 LK 6
Big Guns, Energy Weapons, and Small Guns
Bobblehead (Intelligence)
Bobblehead (Medicine)
Bobblehead (Strength)
Level 2
Lockpick +3 (20), Speech +4 (11), Explosives +13 (30)
Lady Killer/Black Widow
Level 3
Sneak +11 (28), Speech +9 (20)
Swift Learner
Level 4
Sneak +2 (30), Science +18 (43)
Educated
Level 5
Science +2 (45), Medicine +21 (56)
Comprehension
Level 6
Sneak +15 (45), Small Guns +4 (36), Medicine +4 (60)
Toughness
Level 7
Sneak +4 (49), Small Guns +4 (40), Science +15 (60)
Bloody Mess
Level 8
Sneak +11 (60), Explosives +12 (42)
Strong Back
Level 9
Small Guns +5 (45), Explosives +18 (60)
Commando
Level 10
Small Guns +5 (50), Lockpick +18 (38)
Finesse
Level 11
Energy Weapons +8 (40), Lockpick +7 (45), Big Guns +8 (40)
Mysterious Stranger
Level 12
Energy Weapons +10 (50), Repair +3 (28), Big Guns +10 (50)
Pyromaniac
Level 13
Lockpick +1 (46), Repair +12 (40), Science +10 (70)
Sniper
Level 14
Lockpick +23 (69)
Cyborg
Level 15
Small Guns +20 (70), Energy Weapons +2 (62), Lockpick +1 (70)
Silent Running
Level 16
Small Guns +5 (75), Energy Weapons +18 (80)
Action Boy/Girl
Level 17
Small Guns +5 (80), Repair +18 (58)
Better Criticals
Level 18
Repair +22 (80), Big Guns +1 (51)
Concentrated Fire
Level 19
Big Guns +23 (74)
Life Giver
Level 20
Lockpick +10 (80), Science +7 (77), Big Guns +6 (80)
Grim Reaper's Sprint
Level 21
Sneak +10 (80), Science +3 (80), Medicine +10 (70)
Explorer
Level 22
Speech +3 (23), Medicine +20 (90)
Adamantium Skeleton
Level 23
Speech +23 (46)
Quantum Chemist
Level 24
Speech +23 (69)
Gunslinger
Level 25
Speech +6 (75), Explosives +17 (77)
Intense Training (AG)
Level 26
Explosives +3 (80), Barter +20 (27)
Nerves of Steel
Level 27
Barter +23 (50)
Intense Training (EN)
Level 28
Barter +23 (73)
Solar Powered
Level 29
Unarmed +5 (24), Speech +5 (80), Barter +7 (80), Melee Weapons +6 (25)
Fast Metabolism
Level 30
Unarmed +12 (42), Melee Weapons +11 (42)
Almost Perfect
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Endurance)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Unarmed)
Bobblehead (Speech)
Ant Might
Barkskin
Booster Shot
Ghoul Ecology
Hematophage
Pitt Fighter
Power Armor Training
Wired Reflexes
Xenotech Expert
Superior Defender
Big Book of Science => Science +2 (94)
Big Book of Science => Science +2 (96)
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (94)
Dean's Electronics => Repair +2 (96)
Dean's Electronics => Repair +2 (98)
Dean's Electronics => Repair +2 (100)
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