Strength
7
 
Perception
2
 
Endurance
9
 
Charisma
2
 
Intelligence
9
 
Agility
3
 
Luck
8
 
Action Points
71
 
Carry Weight
220
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
280
 
Melee Damage
3.5
 
Skill Points
19
 
Barter
10
 
Big Guns
24
 
Energy Weapons
10
 
Explosives
10
 
Lockpick
25
 
Medicine
24
 
Melee Weapons
20
 
Repair
24
 
Science
24
 
Small Guns
27
 
Sneak
12
 
Speech
25
 
Unarmed
24
 
Level 1
ST 7 PE 2 EN 9 CH 2 IN 9 AG 3 LK 8
Lockpick, Speech, and Small Guns
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