Strength
7
 
Perception
4
 
Endurance
7
 
Charisma
9
 
Intelligence
6
 
Agility
6
 
Luck
1
 
Action Points
77
 
Carry Weight
220
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
3.5
 
Skill Points
16
 
Barter
21
 
Big Guns
17
 
Energy Weapons
26
 
Explosives
11
 
Lockpick
26
 
Medicine
15
 
Melee Weapons
17
 
Repair
30
 
Science
15
 
Small Guns
15
 
Sneak
15
 
Speech
21
 
Unarmed
17
 
Level 1
ST 7 PE 4 EN 7 CH 9 IN 6 AG 6 LK 1
Energy Weapons, Lockpick, and Repair
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