Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
28%
 
Hit Points
620
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Sight
Auto Expert
Barkskin
Booster Shot
Child at Heart
Commando
Comprehension
Covert Ops
Cyborg
Dream Crusher
Educated
Explorer
Fast Metabolism
Finesse
Fortune Finder
Grim Reaper's Sprint
Gunslinger
Hematophage
Intense Training
Lady Killer/Black Widow
Lawbringer
Life Giver
Light Step
Nerd Rage!
Nerves of Steel
Pitt Fighter
Power Armor Training
Rad Regeneration
Robotics Expert
Scrounger
Silent Running
Size Matters
Sniper
Strong Back
Tag!
Toughness
Wired Reflexes
Level 1
ST 6 PE 5 EN 6 CH 4 IN 7 AG 7 LK 5
Lockpick, Repair, and Speech
Level 2
Sneak +1 (20), Small Guns +1 (20), Energy Weapons +1 (16), Speech +7 (35), Repair +1 (35), Explosives +1 (16), Barter +3 (16), Science +1 (20), Medicine +1 (20)
Intense Training (ST)
Bobblehead (Medicine)
Level 3
Energy Weapons +4 (20), Unarmed +1 (18), Explosives +4 (20), Barter +4 (20), Melee Weapons +1 (20), Big Guns +3 (20)
Lady Killer/Black Widow
Hematophage
Rad Regeneration
Level 4
Lockpick +5 (35), Unarmed +2 (20), Speech +5 (40), Repair +5 (40)
Educated
Ant Sight
Level 5
Energy Weapons +3 (25), Lockpick +13 (50), Explosives +4 (26)
Comprehension
Bobblehead (Lockpick)
Tumblers Today => Lockpick +2 (62)
Tumblers Today => Lockpick +2 (64)
Tumblers Today => Lockpick +2 (66)
Tumblers Today => Lockpick +2 (68)
Tumblers Today => Lockpick +2 (70)
Tumblers Today => Lockpick +2 (72)
Tumblers Today => Lockpick +2 (74)
Tumblers Today => Lockpick +2 (76)
Tumblers Today => Lockpick +2 (78)
Tumblers Today => Lockpick +2 (80)
Tumblers Today => Lockpick +2 (82)
Tumblers Today => Lockpick +2 (84)
Tumblers Today => Lockpick +2 (86)
Tumblers Today => Lockpick +2 (88)
Level 6
Speech +10 (50), Repair +10 (50)
Child at Heart
Bobblehead (Speech)
Bobblehead (Repair)
Paradise Lost => Speech +2 (62)
Lying, Congressional Style => Speech +2 (64)
Lying, Congressional Style => Speech +2 (66)
Lying, Congressional Style => Speech +2 (68)
Lying, Congressional Style => Speech +2 (70)
Lying, Congressional Style => Speech +2 (72)
Lying, Congressional Style => Speech +2 (74)
Lying, Congressional Style => Speech +2 (76)
Lying, Congressional Style => Speech +2 (78)
Lying, Congressional Style => Speech +2 (80)
Lying, Congressional Style => Speech +2 (82)
Lying, Congressional Style => Speech +2 (84)
Lying, Congressional Style => Speech +2 (86)
Lying, Congressional Style => Speech +2 (88)
Dean's Electronics => Repair +2 (62)
Dean's Electronics => Repair +2 (64)
Dean's Electronics => Repair +2 (66)
Dean's Electronics => Repair +2 (68)
Dean's Electronics => Repair +2 (70)
Wired Reflexes
Dean's Electronics => Repair +2 (72)
Dean's Electronics => Repair +2 (74)
Dean's Electronics => Repair +2 (76)
Dean's Electronics => Repair +2 (78)
Dean's Electronics => Repair +2 (80)
Dean's Electronics => Repair +2 (82)
Dean's Electronics => Repair +2 (84)
Dean's Electronics => Repair +2 (86)
Covert Ops
Dean's Electronics => Repair +2 (88)
Barkskin
Level 7
Small Guns +2 (25), Explosives +1 (27), Science +17 (40)
Fortune Finder
Level 8
Small Guns +5 (30), Speech +2 (90), Explosives +3 (30), Science +10 (50)
Strong Back
Bobblehead (Science)
Big Book of Science => Science +2 (62)
Big Book of Science => Science +2 (64)
Big Book of Science => Science +2 (66)
Big Book of Science => Science +2 (68)
Big Book of Science => Science +2 (70)
Big Book of Science => Science +2 (72)
Big Book of Science => Science +2 (74)
Big Book of Science => Science +2 (76)
Big Book of Science => Science +2 (78)
Big Book of Science => Science +2 (80)
Big Book of Science => Science +2 (82)
Big Book of Science => Science +2 (84)
Big Book of Science => Science +2 (86)
Big Book of Science => Science +2 (88)
Big Book of Science => Science +2 (90)
Dean's Electronics => Repair +2 (90)
Power Armor Training
Level 9
Small Guns +20 (50)
Toughness
Bobblehead (Small Guns)
Guns and Bullets => Small Guns +2 (62)
Guns and Bullets => Small Guns +2 (64)
Guns and Bullets => Small Guns +2 (66)
Guns and Bullets => Small Guns +2 (68)
Guns and Bullets => Small Guns +2 (70)
Guns and Bullets => Small Guns +2 (72)
Guns and Bullets => Small Guns +2 (74)
Guns and Bullets => Small Guns +2 (76)
Guns and Bullets => Small Guns +2 (78)
Guns and Bullets => Small Guns +2 (80)
Guns and Bullets => Small Guns +2 (82)
Guns and Bullets => Small Guns +2 (84)
Guns and Bullets => Small Guns +2 (86)
Guns and Bullets => Small Guns +2 (88)
Guns and Bullets => Small Guns +2 (90)
Dream Crusher
Level 10
Energy Weapons +5 (30), Big Guns +15 (50)
Size Matters
Level 11
Big Guns +20 (70)
Scrounger
Bobblehead (Big Guns)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (82)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (84)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (86)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (88)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (90)
Auto Expert
Booster Shot
Pitt Fighter
Level 12
Barter +20 (40)
Gunslinger
Level 13
Lockpick +9 (100), Barter +11 (51)
Nerd Rage!
Bobblehead (Barter)
Tales of a Junktown Jerky Vendor => Barter +2 (63)
Tales of a Junktown Jerky Vendor => Barter +2 (65)
Level 14
Sneak +10 (30), Medicine +10 (40)
Robotics Expert
Level 15
Sneak +20 (60)
Silent Running
Bobblehead (Sneak)
Chinese Army: Special Ops Training Manual => Sneak +2 (72)
Chinese Army: Special Ops Training Manual => Sneak +2 (74)
Chinese Army: Special Ops Training Manual => Sneak +2 (76)
Chinese Army: Special Ops Training Manual => Sneak +2 (78)
Chinese Army: Special Ops Training Manual => Sneak +2 (80)
Chinese Army: Special Ops Training Manual => Sneak +2 (82)
Chinese Army: Special Ops Training Manual => Sneak +2 (84)
Chinese Army: Special Ops Training Manual => Sneak +2 (86)
Chinese Army: Special Ops Training Manual => Sneak +2 (88)
Chinese Army: Special Ops Training Manual => Sneak +2 (90)
Level 16
Medicine +20 (60)
Tag! (Barter)
Tales of a Junktown Jerky Vendor => Barter +2 (82)
Tales of a Junktown Jerky Vendor => Barter +2 (84)
Tales of a Junktown Jerky Vendor => Barter +2 (86)
Tales of a Junktown Jerky Vendor => Barter +2 (88)
Tales of a Junktown Jerky Vendor => Barter +2 (90)
D.C. Journal of Internal Medicine => Medicine +2 (62)
D.C. Journal of Internal Medicine => Medicine +2 (64)
D.C. Journal of Internal Medicine => Medicine +2 (66)
D.C. Journal of Internal Medicine => Medicine +2 (68)
D.C. Journal of Internal Medicine => Medicine +2 (70)
D.C. Journal of Internal Medicine => Medicine +2 (72)
D.C. Journal of Internal Medicine => Medicine +2 (74)
D.C. Journal of Internal Medicine => Medicine +2 (76)
D.C. Journal of Internal Medicine => Medicine +2 (78)
D.C. Journal of Internal Medicine => Medicine +2 (80)
D.C. Journal of Internal Medicine => Medicine +2 (82)
D.C. Journal of Internal Medicine => Medicine +2 (84)
D.C. Journal of Internal Medicine => Medicine +2 (86)
D.C. Journal of Internal Medicine => Medicine +2 (88)
D.C. Journal of Internal Medicine => Medicine +2 (90)
Level 17
Energy Weapons +10 (40), Explosives +10 (40)
Fast Metabolism (Barter)
Level 18
Energy Weapons +10 (60), Explosives +10 (50)
Cyborg (Barter)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Nikola Tesla and You => Energy Weapons +2 (72)
Nikola Tesla and You => Energy Weapons +2 (74)
Nikola Tesla and You => Energy Weapons +2 (76)
Nikola Tesla and You => Energy Weapons +2 (78)
Nikola Tesla and You => Energy Weapons +2 (80)
Nikola Tesla and You => Energy Weapons +2 (82)
Nikola Tesla and You => Energy Weapons +2 (84)
Nikola Tesla and You => Energy Weapons +2 (86)
Nikola Tesla and You => Energy Weapons +2 (88)
Nikola Tesla and You => Energy Weapons +2 (90)
Duck and Cover! => Explosives +2 (62)
Duck and Cover! => Explosives +2 (64)
Duck and Cover! => Explosives +2 (66)
Duck and Cover! => Explosives +2 (68)
Duck and Cover! => Explosives +2 (70)
Duck and Cover! => Explosives +2 (72)
Duck and Cover! => Explosives +2 (74)
Duck and Cover! => Explosives +2 (76)
Duck and Cover! => Explosives +2 (78)
Duck and Cover! => Explosives +2 (80)
Duck and Cover! => Explosives +2 (82)
Duck and Cover! => Explosives +2 (84)
Duck and Cover! => Explosives +2 (86)
Duck and Cover! => Explosives +2 (88)
Duck and Cover! => Explosives +2 (90)
Level 19
Unarmed +10 (30), Melee Weapons +10 (30)
Adamantium Skeleton (Barter)
Level 20
Unarmed +10 (40), Melee Weapons +10 (40)
Sniper (Barter)
Level 21
Unarmed +10 (50), Melee Weapons +10 (50)
Lawbringer (Barter)
Bobblehead (Unarmed)
Bobblehead (Melee Weapons)
Level 22
Unarmed +10 (70), Melee Weapons +10 (70)
Light Step (Barter)
Level 23
Unarmed +10 (80), Melee Weapons +10 (80)
Action Boy/Girl (Barter)
Level 24
Unarmed +10 (90), Melee Weapons +10 (90)
Explorer (Barter)
Level 25
Speech +10 (100), Repair +10 (100)
Grim Reaper's Sprint (Barter)
Level 26
Barter +10 (100), Big Guns +10 (100)
Commando (Barter)
Level 27
Small Guns +10 (100), Energy Weapons +10 (100)
Life Giver (Barter)
Level 28
Explosives +10 (100), Science +10 (100)
Finesse (Barter)
Level 29
Unarmed +10 (100), Melee Weapons +10 (100)
Nerves of Steel (Barter)
Level 30
Sneak +10 (100), Medicine +10 (100)
Almost Perfect (Barter)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Big Book of Science => Science +2 (100)
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