Strength
5
 
Perception
6
 
Endurance
7
 
Charisma
6
 
Intelligence
6
 
Agility
6
 
Luck
6
 
Action Points
102
 
Carry Weight
250
 
Critical Chance
6%
 
Dmg Resist
20%
 
Hit Points
410
 
Melee Damage
2.5
 
Skill Points
16
 
Barter
54
 
Big Guns
50
 
Energy Weapons
62
 
Explosives
54
 
Lockpick
70
 
Medicine
68
 
Melee Weapons
58
 
Repair
64
 
Science
67
 
Small Guns
54
 
Sneak
66
 
Speech
56
 
Unarmed
70
 
Action Boy/Girl
Animal Friend
Better Criticals
Bloody Mess
Commando
Comprehension
Covert Ops
Cyborg
Intense Training
Iron Fist
Light Step
Nerd Rage!
Paralyzing Palm
Power Armor Training
Rad Regeneration
Silent Running
Sniper
Strong Back
Swift Learner
Toughness
Level 1
ST 5 PE 6 EN 7 CH 5 IN 6 AG 6 LK 5
Small Guns, Lockpick, and Science
Bobblehead (Medicine)
Level 2
Repair +8 (25), Explosives +8 (25)
Intense Training (CH)
Level 3
Small Guns +4 (36), Barter +3 (20), Science +2 (34), Melee Weapons +7 (22)
Swift Learner
Level 4
Sneak +3 (20), Small Guns +2 (38), Energy Weapons +3 (20), Lockpick +4 (36), Unarmed +1 (20), Repair +3 (28)
Comprehension
Level 5
Sneak +4 (24), Small Guns +2 (40), Speech +3 (20), Repair +2 (30), Explosives +1 (26), Science +2 (36), Medicine +1 (28), Big Guns +1 (20)
Iron Fist
Chinese Army: Special Ops Training Manual => Sneak +2 (26)
Duck and Cover! => Explosives +2 (28)
Grognak the Barbarian => Melee Weapons +2 (24)
Pugilism Illustrated => Unarmed +2 (22)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (22)
Tumblers Today => Lockpick +2 (38)
Level 6
Energy Weapons +6 (26), Speech +6 (26), Science +4 (40)
Toughness
Level 7
Sneak +2 (28), Energy Weapons +4 (30), Lockpick +2 (40), Repair +4 (34), Barter +4 (24)
Bloody Mess
Level 8
Sneak +2 (30), Energy Weapons +4 (34), Unarmed +2 (24), Speech +2 (28), Barter +2 (26), Melee Weapons +4 (28)
Strong Back
Level 9
Lockpick +6 (46), Explosives +2 (30), Barter +4 (30), Melee Weapons +2 (30), Medicine +2 (30)
Commando
Grognak the Barbarian => Melee Weapons +2 (32)
Grognak the Barbarian => Melee Weapons +2 (34)
Covert Ops
Power Armor Training
Rad Regeneration
Duck and Cover! => Explosives +2 (32)
Duck and Cover! => Explosives +2 (34)
Tales of a Junktown Jerky Vendor => Barter +2 (32)
Level 10
Small Guns +1 (44), Energy Weapons +2 (36), Lockpick +1 (50), Speech +2 (30), Repair +2 (36), Barter +4 (36), Big Guns +4 (26)
Animal Friend
Bobblehead (Science)
Level 11
Sneak +6 (36), Repair +4 (40), Barter +2 (38), Medicine +2 (32), Big Guns +2 (28)
Nerd Rage!
Bobblehead (Lockpick)
Big Book of Science => Science +2 (55)
Chinese Army: Special Ops Training Manual => Sneak +2 (38)
D.C. Journal of Internal Medicine => Medicine +2 (34)
D.C. Journal of Internal Medicine => Medicine +2 (36)
Dean's Electronics => Repair +2 (42)
Grognak the Barbarian => Melee Weapons +2 (36)
Grognak the Barbarian => Melee Weapons +2 (38)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (30)
Pugilism Illustrated => Unarmed +2 (26)
Tumblers Today => Lockpick +2 (62)
Bobblehead (Sneak)
Big Book of Science => Science +2 (57)
Nikola Tesla and You => Energy Weapons +2 (38)
Pugilism Illustrated => Unarmed +2 (28)
Duck and Cover! => Explosives +2 (36)
Grognak the Barbarian => Melee Weapons +2 (40)
Tumblers Today => Lockpick +2 (64)
Level 12
Sneak +2 (60), Energy Weapons +2 (40), Repair +2 (44), Barter +2 (40), Medicine +4 (40), Big Guns +4 (34)
Silent Running
Level 13
Unarmed +4 (32), Speech +4 (34), Explosives +2 (38), Barter +4 (44), Big Guns +2 (36)
Sniper
Bobblehead (Speech)
Bobblehead (Repair)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (38)
Dean's Electronics => Repair +2 (56)
Bobblehead (Unarmed)
Big Book of Science => Science +2 (59)
Big Book of Science => Science +2 (61)
D.C. Journal of Internal Medicine => Medicine +2 (42)
D.C. Journal of Internal Medicine => Medicine +2 (44)
Guns and Bullets => Small Guns +2 (46)
Grognak the Barbarian => Melee Weapons +2 (42)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (40)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (42)
Nikola Tesla and You => Energy Weapons +2 (42)
Nikola Tesla and You => Energy Weapons +2 (44)
Tumblers Today => Lockpick +2 (66)
Level 14
Medicine +16 (60)
Cyborg
Level 15
Explosives +6 (44), Barter +4 (48), Melee Weapons +6 (48)
Light Step
Level 16
Lockpick +2 (68), Unarmed +4 (46), Explosives +6 (50), Barter +2 (50), Melee Weapons +2 (50)
Action Boy/Girl
Bobblehead (Luck)
Tumblers Today => Lockpick +2 (70)
Grognak the Barbarian => Melee Weapons +2 (52)
Duck and Cover! => Explosives +2 (52)
Chinese Army: Special Ops Training Manual => Sneak +2 (62)
Chinese Army: Special Ops Training Manual => Sneak +2 (64)
Pugilism Illustrated => Unarmed +2 (48)
Paradise Lost => Speech +2 (46)
Lying, Congressional Style => Speech +2 (48)
Nikola Tesla and You => Energy Weapons +2 (56)
Nikola Tesla and You => Energy Weapons +2 (58)
Dean's Electronics => Repair +2 (58)
D.C. Journal of Internal Medicine => Medicine +2 (62)
D.C. Journal of Internal Medicine => Medicine +2 (64)
Level 17
Sneak +2 (66), Small Guns +6 (52), Repair +2 (60), Barter +2 (52), Science +4 (65)
Better Criticals
Tales of a Junktown Jerky Vendor => Barter +2 (54)
D.C. Journal of Internal Medicine => Medicine +2 (66)
D.C. Journal of Internal Medicine => Medicine +2 (68)
Dean's Electronics => Repair +2 (62)
Dean's Electronics => Repair +2 (64)
Big Book of Science => Science +2 (67)
Nikola Tesla and You => Energy Weapons +2 (60)
Nikola Tesla and You => Energy Weapons +2 (62)
Lying, Congressional Style => Speech +2 (50)
Lying, Congressional Style => Speech +2 (52)
Lying, Congressional Style => Speech +2 (54)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (44)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (46)
Grognak the Barbarian => Melee Weapons +2 (54)
Duck and Cover! => Explosives +2 (54)
Pugilism Illustrated => Unarmed +2 (50)
Pugilism Illustrated => Unarmed +2 (52)
Pugilism Illustrated => Unarmed +2 (54)
Pugilism Illustrated => Unarmed +2 (56)
Pugilism Illustrated => Unarmed +2 (58)
Pugilism Illustrated => Unarmed +2 (60)
Pugilism Illustrated => Unarmed +2 (62)
Pugilism Illustrated => Unarmed +2 (64)
Pugilism Illustrated => Unarmed +2 (66)
Level 18
Small Guns +2 (54), Unarmed +4 (70), Speech +2 (56), Melee Weapons +4 (58), Big Guns +4 (50)
Paralyzing Palm
errantmouse, over 15 years ago:
For lack of the ability to represent Timebomb's 8-ball that increases your luck by +1, I applied the Luck Bobblehead even though that is being held off until after Almost Perfect in reality to max out the stats. I had to do this so I can take Better Criticals like I will be able to in game.
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