Level 1
ST 4 PE 7 EN 7 CH 1 IN 5 AG 8 LK 8
Small Guns, Repair, and Science
Level 2
Sneak +3 (25), Repair +4 (40), Science +4 (35), Medicine +4 (20)
Gun Nut
Level 3
Sneak +5 (30), Lockpick +5 (25), Science +5 (40)
Intense Training (ST)
Level 4
Sneak +2 (32), Small Guns +8 (50), Science +5 (45)
Comprehension
Bobblehead (Intelligence)
Bobblehead (Strength)
Big Book of Science => Science +2 (49)
Level 5
Sneak +7 (39), Repair +8 (50), Science +1 (50)
Educated
Level 6
Sneak +11 (50), Medicine +8 (30)
Toughness
Level 7
Sneak +2 (52), Small Guns +4 (54), Repair +1 (51), Science +2 (52), Medicine +10 (40)
Bloody Mess
Level 8
Sneak +8 (60), Small Guns +1 (55), Repair +4 (55), Science +6 (58)
Strong Back
Level 9
Sneak +1 (61), Small Guns +6 (61), Repair +3 (60), Science +1 (61), Medicine +8 (50)
Intense Training (IN)
Level 10
Sneak +3 (64), Small Guns +3 (64), Science +14 (75)
Finesse
Level 11
Sneak +3 (67), Small Guns +6 (70), Repair +3 (65), Medicine +8 (60)
Intense Training (IN)
Level 12
Sneak +3 (80), Small Guns +10 (80), Repair +5 (70), Medicine +3 (63)
Silent Running
Level 13
Unarmed +5 (25), Repair +10 (80), Science +3 (80), Medicine +3 (66)
Sniper
Level 14
Sneak +5 (85), Small Guns +5 (85), Repair +2 (82), Science +5 (85), Medicine +4 (70)
Cyborg
Level 15
Sneak +4 (90), Small Guns +4 (90), Repair +7 (90), Science +4 (90), Medicine +2 (73)
Intense Training (LK)
Level 16
Unarmed +14 (40), Medicine +7 (80)
Action Boy/Girl
Level 17
Unarmed +10 (50), Speech +1 (10), Medicine +10 (90)
Better Criticals
Level 18
Lockpick +1 (27), Unarmed +20 (70)
Paralyzing Palm
Level 19
Lockpick +21 (48)
Life Giver
Level 20
Lockpick +2 (50), Unarmed +10 (80), Explosives +9 (30)
Grim Reaper's Sprint
Level 21
Lockpick +10 (60), Explosives +10 (40), Melee Weapons +1 (20)
Intense Training (EN)
Level 22
Lockpick +1 (76), Unarmed +8 (90), Explosives +10 (50), Big Guns +2 (25)
Tag! (Lockpick)
Level 23
Energy Weapons +1 (32), Lockpick +14 (90), Barter +1 (10), Big Guns +5 (30)
Intense Training (ST)
Level 24
Energy Weapons +1 (33), Big Guns +20 (50)
Gunslinger (Lockpick)
Level 25
Energy Weapons +1 (34), Explosives +10 (60), Big Guns +10 (60)
Chemist (Lockpick)
Level 26
Explosives +20 (80), Big Guns +1 (61)
Nerves of Steel (Lockpick)
Level 27
Energy Weapons +2 (36), Big Guns +19 (80)
Solar Powered (Lockpick)
Level 28
Energy Weapons +1 (37), Explosives +10 (90), Big Guns +10 (90)
Intense Training (IN)
Level 29
Energy Weapons +13 (50), Speech +8 (18), Melee Weapons +1 (25)
Intense Training (ST)
Level 30
Energy Weapons +20 (70), Speech +2 (20)
Nuclear Anomaly (Lockpick)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Wired Reflexes
Ant Might
Auto Expert
Barkskin