Strength
9
 
Perception
8
 
Endurance
9
 
Charisma
2
 
Intelligence
9
 
Agility
9
 
Luck
10
 
Action Points
108
 
Carry Weight
290
 
Critical Chance
15%
 
Dmg Resist
25%
 
Hit Points
600
 
Melee Damage
4.5
 
Skill Points
22
 
Barter
22
 
Big Guns
100
 
Energy Weapons
82
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
37
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
32
 
Unarmed
100
 
Action Boy/Girl
Ant Might
Auto Expert
Barkskin
Better Criticals
Bloody Mess
Chemist
Comprehension
Cyborg
Educated
Finesse
Grim Reaper's Sprint
Gun Nut
Gunslinger
Intense Training (8)
Life Giver
Nerves of Steel
Nuclear Anomaly
Paralyzing Palm
Silent Running
Sniper
Solar Powered
Strong Back
Tag!
Toughness
Wired Reflexes
Level 1
ST 4 PE 7 EN 7 CH 1 IN 5 AG 8 LK 8
Small Guns, Repair, and Science
Level 2
Sneak +3 (25), Repair +4 (40), Science +4 (35), Medicine +4 (20)
Gun Nut
Level 3
Sneak +5 (30), Lockpick +5 (25), Science +5 (40)
Intense Training (ST)
Level 4
Sneak +2 (32), Small Guns +8 (50), Science +5 (45)
Comprehension
Bobblehead (Intelligence)
Bobblehead (Strength)
Big Book of Science => Science +2 (49)
Level 5
Sneak +7 (39), Repair +8 (50), Science +1 (50)
Educated
Level 6
Sneak +11 (50), Medicine +8 (30)
Toughness
Level 7
Sneak +2 (52), Small Guns +4 (54), Repair +1 (51), Science +2 (52), Medicine +10 (40)
Bloody Mess
Level 8
Sneak +8 (60), Small Guns +1 (55), Repair +4 (55), Science +6 (58)
Strong Back
Level 9
Sneak +1 (61), Small Guns +6 (61), Repair +3 (60), Science +1 (61), Medicine +8 (50)
Intense Training (IN)
Level 10
Sneak +3 (64), Small Guns +3 (64), Science +14 (75)
Finesse
Level 11
Sneak +3 (67), Small Guns +6 (70), Repair +3 (65), Medicine +8 (60)
Intense Training (IN)
Level 12
Sneak +3 (80), Small Guns +10 (80), Repair +5 (70), Medicine +3 (63)
Silent Running
Level 13
Unarmed +5 (25), Repair +10 (80), Science +3 (80), Medicine +3 (66)
Sniper
Level 14
Sneak +5 (85), Small Guns +5 (85), Repair +2 (82), Science +5 (85), Medicine +4 (70)
Cyborg
Level 15
Sneak +4 (90), Small Guns +4 (90), Repair +7 (90), Science +4 (90), Medicine +2 (73)
Intense Training (LK)
Level 16
Unarmed +14 (40), Medicine +7 (80)
Action Boy/Girl
Level 17
Unarmed +10 (50), Speech +1 (10), Medicine +10 (90)
Better Criticals
Level 18
Lockpick +1 (27), Unarmed +20 (70)
Paralyzing Palm
Level 19
Lockpick +21 (48)
Life Giver
Level 20
Lockpick +2 (50), Unarmed +10 (80), Explosives +9 (30)
Grim Reaper's Sprint
Level 21
Lockpick +10 (60), Explosives +10 (40), Melee Weapons +1 (20)
Intense Training (EN)
Level 22
Lockpick +1 (76), Unarmed +8 (90), Explosives +10 (50), Big Guns +2 (25)
Tag! (Lockpick)
Level 23
Energy Weapons +1 (32), Lockpick +14 (90), Barter +1 (10), Big Guns +5 (30)
Intense Training (ST)
Level 24
Energy Weapons +1 (33), Big Guns +20 (50)
Gunslinger (Lockpick)
Level 25
Energy Weapons +1 (34), Explosives +10 (60), Big Guns +10 (60)
Chemist (Lockpick)
Level 26
Explosives +20 (80), Big Guns +1 (61)
Nerves of Steel (Lockpick)
Level 27
Energy Weapons +2 (36), Big Guns +19 (80)
Solar Powered (Lockpick)
Level 28
Energy Weapons +1 (37), Explosives +10 (90), Big Guns +10 (90)
Intense Training (IN)
Level 29
Energy Weapons +13 (50), Speech +8 (18), Melee Weapons +1 (25)
Intense Training (ST)
Level 30
Energy Weapons +20 (70), Speech +2 (20)
Nuclear Anomaly (Lockpick)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Wired Reflexes
Ant Might
Auto Expert
Barkskin
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