Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
28%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
75
 
Big Guns
92
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
97
 
Melee Weapons
97
 
Repair
97
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Almost Perfect
Ant Sight
Auto Expert
Barkskin
Better Criticals
Booster Shot
Comprehension
Covert Ops
Cyborg
Educated
Explorer
Finesse
Grim Reaper's Sprint
Hematophage
Intense Training
Iron Fist (3)
Lawbringer
Little Leaguer
Ninja
Paralyzing Palm
Pitt Fighter
Power Armor Training
Puppies!
Pyromaniac
Quantum Chemist
Rad Regeneration
Silent Running
Size Matters (3)
Strong Back
Tag!
Thief (2)
Toughness
Wired Reflexes
Level 1
ST 8 PE 5 EN 5 CH 1 IN 9 AG 6 LK 6
Repair, Explosives, and Sneak
Level 2
Repair +19 (57)
Thief
Level 3
Repair +18 (75), Melee Weapons +1 (22)
Thief
Bobblehead (Intelligence)
Level 4
Repair +8 (85), Science +12 (37)
Educated
Level 5
Sneak +8 (50), Science +13 (50), Medicine +2 (27)
Comprehension
Ant Sight
Level 6
Medicine +23 (50)
Toughness
Level 7
Lockpick +10 (37), Unarmed +13 (28)
Iron Fist
Level 8
Lockpick +8 (45), Unarmed +15 (43)
Iron Fist
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 9
Sneak +10 (70), Unarmed +13 (66)
Iron Fist
Bobblehead (Strength)
Level 10
Sneak +10 (80), Unarmed +4 (70), Melee Weapons +9 (43)
Strong Back
Level 11
Melee Weapons +23 (66)
Finesse
Level 12
Lockpick +9 (64), Melee Weapons +14 (82)
Intense Training (ST)
Level 13
Lockpick +21 (85), Science +2 (62)
Silent Running
Level 14
Science +23 (85)
Cyborg
Level 15
Lockpick +10 (95), Speech +3 (20), Science +10 (95)
Lawbringer
Level 16
Sneak +5 (95), Unarmed +18 (88)
Action Boy/Girl
Level 17
Unarmed +7 (95), Speech +16 (36)
Better Criticals
Level 18
Speech +23 (59)
Paralyzing Palm
Level 19
Speech +21 (80), Explosives +2 (44)
Tag! (Medicine)
Level 20
Small Guns +3 (30), Medicine +20 (95)
Ninja (Medicine)
Level 21
Small Guns +10 (40), Explosives +5 (49), Melee Weapons +8 (90)
Grim Reaper's Sprint (Medicine)
Level 22
Explosives +23 (72)
Quantum Chemist (Medicine)
Level 23
Explosives +23 (100)
Little Leaguer (Medicine)
Level 24
Small Guns +23 (63)
Explorer (Medicine)
Level 25
Small Guns +23 (86)
Size Matters (Medicine)
Level 26
Small Guns +9 (95), Energy Weapons +14 (41)
Size Matters (Medicine)
Level 27
Energy Weapons +23 (64)
Size Matters (Medicine)
Bobblehead (Energy Weapons)
Auto Expert
Barkskin
Booster Shot
Covert Ops
Hematophage
Pitt Fighter
Power Armor Training
Rad Regeneration
Wired Reflexes
Level 28
Energy Weapons +21 (95), Big Guns +2 (72)
Pyromaniac (Medicine)
Level 29
Barter +15 (32), Big Guns +8 (80)
Puppies! (Medicine)
Level 30
Barter +23 (73)
Almost Perfect (Medicine)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
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