Strength
4
 
Perception
5
 
Endurance
6
 
Charisma
2
 
Intelligence
6
 
Agility
10
 
Luck
9
 
Action Points
85
 
Carry Weight
190
 
Critical Chance
9%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
2.0
 
Skill Points
16
 
Barter
11
 
Big Guns
19
 
Energy Weapons
17
 
Explosives
20
 
Lockpick
35
 
Medicine
22
 
Melee Weapons
15
 
Repair
24
 
Science
35
 
Small Guns
55
 
Sneak
27
 
Speech
12
 
Unarmed
19
 
Gun Nut
Power Armor Training
Level 1
ST 4 PE 5 EN 6 CH 2 IN 6 AG 9 LK 8
Small Guns, Lockpick, and Science
Bobblehead (Agility)
Bobblehead (Luck)
Tumblers Today => Lockpick +1 (33)
Big Book of Science => Science +1 (35)
D.C. Journal of Internal Medicine => Medicine +1 (20)
Power Armor Training
Level 2
Small Guns +8 (55), Lockpick +2 (35), Speech +1 (12), Explosives +3 (20), Medicine +2 (22)
Gun Nut
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