Strength
7
 
Perception
2
 
Endurance
6
 
Charisma
8
 
Intelligence
9
 
Agility
2
 
Luck
6
 
Action Points
69
 
Carry Weight
220
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
3.5
 
Skill Points
19
 
Barter
21
 
Big Guns
17
 
Energy Weapons
24
 
Explosives
9
 
Lockpick
9
 
Medicine
38
 
Melee Weapons
19
 
Repair
23
 
Science
38
 
Small Guns
9
 
Sneak
9
 
Speech
21
 
Unarmed
17
 
Level 1
ST 7 PE 2 EN 6 CH 8 IN 9 AG 2 LK 6
Medicine, Energy Weapons, and Science
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