Strength
6
 
Perception
7
 
Endurance
7
 
Charisma
7
 
Intelligence
8
 
Agility
7
 
Luck
8
 
Action Points
104
 
Carry Weight
210
 
Critical Chance
13%
 
Dmg Resist
23%
 
Hit Points
530
 
Melee Damage
3.0
 
Skill Points
21
 
Barter
100
 
Big Guns
22
 
Energy Weapons
32
 
Explosives
100
 
Lockpick
100
 
Medicine
93
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
59
 
Unarmed
100
 
Action Boy/Girl
Ant Might
Auto Expert
Better Criticals
Booster Shot
Commando
Comprehension
Contract Killer
Covert Ops
Cyborg
Educated
Entomologist
Finesse
Ghoul Ecology
Grim Reaper's Sprint
Impartial Mediation
Intense Training (2)
Lawbringer
Mister Sandman
Nerves of Steel
Night Person
Ninja
Nuclear Anomaly
Paralyzing Palm
Party Boy/Girl
Pitt Fighter
Punga Power!
Puppies!
Pyromaniac
Quantum Chemist
Robotics Expert
Silent Running
Sniper
Superior Defender
Tag!
Toughness
Xenotech Expert
Level 1
ST 4 PE 6 EN 6 CH 6 IN 6 AG 6 LK 6
Repair, Speech, and Small Guns
Bobblehead (Medicine)
Level 2
Sneak +3 (21), Lockpick +8 (26), Unarmed +1 (19), Barter +1 (19), Science +3 (21)
Intense Training (LK)
Level 3
Sneak +4 (25), Lockpick +4 (30), Explosives +1 (19), Barter +1 (20), Science +5 (28), Medicine +1 (31)
Intense Training (IN)
Level 4
Sneak +5 (30), Lockpick +1 (31), Unarmed +2 (21), Speech +2 (35), Explosives +2 (21), Science +3 (31), Melee Weapons +2 (16)
Educated
Auto Expert
Booster Shot
Pitt Fighter
Level 5
Sneak +1 (31), Unarmed +5 (26), Barter +1 (21), Science +4 (35), Melee Weapons +5 (21), Medicine +4 (35)
Comprehension
Grognak the Barbarian => Melee Weapons +2 (23)
Pugilism Illustrated => Unarmed +2 (28)
Ant Might
Level 6
Lockpick +5 (36), Unarmed +3 (31), Repair +1 (36), Explosives +5 (26), Barter +4 (25), Science +1 (36), Melee Weapons +1 (26)
Toughness
Covert Ops
Level 7
Sneak +5 (36), Lockpick +2 (41), Unarmed +4 (35), Speech +1 (36), Explosives +5 (31), Barter +1 (26), Science +2 (41)
Entomologist
Punga Power!
Superior Defender
Ghoul Ecology
Level 8
Sneak +1 (37), Small Guns +1 (37), Lockpick +5 (46), Unarmed +5 (40), Speech +1 (37), Repair +1 (37), Science +5 (46), Medicine +1 (36)
Commando
Xenotech Expert
Level 9
Sneak +3 (40), Small Guns +3 (40), Lockpick +4 (50), Unarmed +1 (41), Speech +3 (40), Explosives +1 (32), Science +4 (50), Melee Weapons +1 (27)
Impartial Mediation
Bobblehead (Strength)
Bobblehead (Luck)
Bobblehead (Unarmed)
Bobblehead (Repair)
Level 10
Sneak +1 (41), Small Guns +1 (41), Lockpick +1 (51), Speech +1 (41), Repair +3 (50), Science +1 (51), Melee Weapons +12 (41)
Night Person
Bobblehead (Perception)
Bobblehead (Intelligence)
Bobblehead (Explosives)
Bobblehead (Speech)
Big Book of Science => Science +2 (55)
Lying, Congressional Style => Speech +2 (53)
Duck and Cover! => Explosives +2 (46)
Dean's Electronics => Repair +2 (54)
Tumblers Today => Lockpick +2 (55)
D.C. Journal of Internal Medicine => Medicine +2 (40)
Level 11
Sneak +2 (43), Small Guns +1 (42), Lockpick +3 (58), Explosives +5 (51), Barter +5 (31), Science +3 (58), Melee Weapons +1 (42), Medicine +1 (41)
Finesse
Bobblehead (Agility)
Level 12
Sneak +5 (60), Small Guns +1 (45), Lockpick +4 (62), Unarmed +4 (55), Repair +1 (55), Science +4 (62), Melee Weapons +2 (44)
Silent Running
Bobblehead (Charisma)
Bobblehead (Lockpick)
Bobblehead (Science)
Chinese Army: Special Ops Training Manual => Sneak +2 (62)
Pugilism Illustrated => Unarmed +2 (57)
Tales of a Junktown Jerky Vendor => Barter +2 (35)
Tales of a Junktown Jerky Vendor => Barter +2 (37)
Grognak the Barbarian => Melee Weapons +2 (46)
Pugilism Illustrated => Unarmed +2 (59)
Lying, Congressional Style => Speech +2 (57)
Level 13
Sneak +1 (63), Small Guns +1 (46), Lockpick +4 (76), Unarmed +1 (60), Explosives +5 (56), Science +4 (76), Medicine +5 (46)
Sniper
Level 14
Small Guns +2 (48), Lockpick +4 (80), Unarmed +1 (61), Repair +1 (56), Explosives +5 (61), Barter +4 (41), Science +4 (80)
Robotics Expert
Grognak the Barbarian => Melee Weapons +2 (48)
Level 15
Small Guns +2 (50), Repair +2 (58), Barter +5 (46), Melee Weapons +8 (56), Medicine +4 (50)
Pyromaniac
Chinese Army: Special Ops Training Manual => Sneak +2 (65)
Big Book of Science => Science +2 (82)
Tumblers Today => Lockpick +2 (82)
Dean's Electronics => Repair +2 (60)
Level 16
Sneak +2 (67), Unarmed +2 (63), Repair +10 (70), Barter +2 (48), Melee Weapons +5 (61)
Tag! (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Barter)
Bobblehead (Sneak)
Bobblehead (Endurance)
Chinese Army: Special Ops Training Manual => Sneak +2 (79)
Tumblers Today => Lockpick +2 (84)
Guns and Bullets => Small Guns +2 (52)
Nikola Tesla and You => Energy Weapons +2 (22)
Guns and Bullets => Small Guns +2 (54)
Level 17
Sneak +2 (81), Small Guns +8 (62), Lockpick +1 (85), Unarmed +6 (71), Barter +3 (61), Science +1 (83)
Better Criticals
Big Book of Science => Science +2 (85)
Paradise Lost => Speech +2 (59)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (22)
Tales of a Junktown Jerky Vendor => Barter +2 (63)
Chinese Army: Special Ops Training Manual => Sneak +2 (83)
D.C. Journal of Internal Medicine => Medicine +2 (67)
Duck and Cover! => Explosives +2 (63)
Level 18
Small Guns +3 (65), Unarmed +4 (75), Repair +5 (75), Barter +5 (68), Melee Weapons +4 (75)
Paralyzing Palm
Level 19
Sneak +2 (85), Small Guns +5 (70), Lockpick +1 (86), Unarmed +5 (80), Repair +6 (81), Barter +2 (70)
Action Boy/Girl
Level 20
Lockpick +4 (90), Unarmed +5 (85), Repair +2 (83), Barter +5 (75), Science +5 (90)
Cyborg
Level 21
Small Guns +8 (78), Unarmed +5 (90), Barter +3 (78), Melee Weapons +5 (80)
Ninja
Level 22
Small Guns +9 (87), Repair +1 (84), Barter +1 (79), Melee Weapons +10 (90)
Mister Sandman
Level 23
Sneak +5 (90), Small Guns +4 (91), Unarmed +2 (92), Repair +7 (91), Melee Weapons +3 (93)
Grim Reaper's Sprint
Level 24
Sneak +2 (92), Small Guns +4 (95), Lockpick +2 (92), Unarmed +4 (96), Repair +2 (93), Barter +3 (82), Science +2 (92), Melee Weapons +2 (95)
Puppies!
Level 25
Sneak +2 (94), Unarmed +4 (100), Repair +5 (98), Barter +8 (90), Science +2 (94)
Lawbringer
Level 26
Sneak +6 (100), Small Guns +5 (100), Lockpick +1 (93), Repair +2 (100), Barter +2 (92), Melee Weapons +5 (100)
Nerves of Steel
Level 27
Explosives +13 (76), Barter +8 (100)
Contract Killer
Level 28
Lockpick +7 (100), Explosives +8 (84), Science +6 (100)
Party Boy/Girl
Level 29
Explosives +16 (100), Medicine +5 (72)
Quantum Chemist
Level 30
Medicine +21 (93)
Nuclear Anomaly
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