Strength
5
 
Perception
8
 
Endurance
6
 
Charisma
4
 
Intelligence
9
 
Agility
4
 
Luck
4
 
Action Points
73
 
Carry Weight
200
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
12
 
Big Guns
16
 
Energy Weapons
20
 
Explosives
20
 
Lockpick
20
 
Medicine
22
 
Melee Weapons
29
 
Repair
37
 
Science
37
 
Small Guns
12
 
Sneak
12
 
Speech
12
 
Unarmed
16
 
Level 1
ST 5 PE 8 EN 6 CH 4 IN 9 AG 4 LK 4
Repair, Science, and Melee Weapons
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