Strength
7
 
Perception
6
 
Endurance
8
 
Charisma
4
 
Intelligence
5
 
Agility
6
 
Luck
4
 
Action Points
77
 
Carry Weight
220
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
280
 
Melee Damage
3.5
 
Skill Points
15
 
Barter
34
 
Big Guns
20
 
Energy Weapons
16
 
Explosives
16
 
Lockpick
25
 
Medicine
15
 
Melee Weapons
18
 
Repair
44
 
Science
14
 
Small Guns
45
 
Sneak
20
 
Speech
12
 
Unarmed
20
 
Gun Nut (2)
Level 1
ST 7 PE 6 EN 8 CH 4 IN 5 AG 6 LK 4
Barter, Repair, and Small Guns
Level 2
Sneak +4 (20), Lockpick +6 (22), Repair +1 (35), Barter +3 (30), Medicine +1 (15)
Gun Nut
Level 3
Small Guns +4 (45), Lockpick +3 (25), Repair +4 (44), Barter +4 (34)
Gun Nut
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