Strength
5
 
Perception
7
 
Endurance
7
 
Charisma
3
 
Intelligence
8
 
Agility
8
 
Luck
2
 
Action Points
81
 
Carry Weight
200
 
Critical Chance
2%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
2.5
 
Skill Points
18
 
Barter
24
 
Big Guns
17
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
42
 
Medicine
19
 
Melee Weapons
13
 
Repair
34
 
Science
19
 
Small Guns
19
 
Sneak
19
 
Speech
9
 
Unarmed
17
 
Wired Reflexes
Level 1
ST 5 PE 7 EN 7 CH 3 IN 8 AG 8 LK 2
Barter, Repair, and Lockpick
Bobblehead (Lockpick)
Wired Reflexes
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