Strength
5
 
Perception
8
 
Endurance
5
 
Charisma
3
 
Intelligence
8
 
Agility
6
 
Luck
5
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
2.5
 
Skill Points
18
 
Barter
15
 
Big Guns
15
 
Energy Weapons
21
 
Explosives
21
 
Lockpick
21
 
Medicine
36
 
Melee Weapons
20
 
Repair
40
 
Science
36
 
Small Guns
19
 
Sneak
20
 
Speech
11
 
Unarmed
15
 
Swift Learner
Level 1
ST 5 PE 8 EN 5 CH 3 IN 8 AG 6 LK 5
Repair, Science, and Medicine
Level 2
Sneak +3 (20), Small Guns +2 (19), Repair +4 (40), Barter +4 (15), Melee Weapons +5 (20)
Swift Learner
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