Strength
3
 
Perception
3
 
Endurance
6
 
Charisma
3
 
Intelligence
10
 
Agility
7
 
Luck
8
 
Action Points
79
 
Carry Weight
180
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
1.5
 
Skill Points
20
 
Barter
12
 
Big Guns
18
 
Energy Weapons
12
 
Explosives
12
 
Lockpick
27
 
Medicine
26
 
Melee Weapons
12
 
Repair
41
 
Science
42
 
Small Guns
20
 
Sneak
20
 
Speech
12
 
Unarmed
18
 
Level 1
ST 3 PE 3 EN 6 CH 3 IN 10 AG 7 LK 8
Repair, Science, and Lockpick
Big Book of Science => Science +1 (42)
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