Strength
6
 
Perception
6
 
Endurance
6
 
Charisma
5
 
Intelligence
8
 
Agility
6
 
Luck
3
 
Action Points
77
 
Carry Weight
210
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
3.0
 
Skill Points
18
 
Barter
14
 
Big Guns
16
 
Energy Weapons
16
 
Explosives
25
 
Lockpick
16
 
Medicine
30
 
Melee Weapons
31
 
Repair
20
 
Science
20
 
Small Guns
40
 
Sneak
31
 
Speech
14
 
Unarmed
16
 
Swift Learner
Level 1
ST 6 PE 6 EN 6 CH 5 IN 8 AG 6 LK 3
Small Guns, Sneak, and Melee Weapons
Bobblehead (Medicine)
Level 2
Small Guns +9 (40), Explosives +9 (25)
Swift Learner
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