Strength
3
 
Perception
7
 
Endurance
4
 
Charisma
5
 
Intelligence
10
 
Agility
4
 
Luck
7
 
Action Points
73
 
Carry Weight
180
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
180
 
Melee Damage
1.5
 
Skill Points
20
 
Barter
16
 
Big Guns
14
 
Energy Weapons
35
 
Explosives
20
 
Lockpick
20
 
Medicine
41
 
Melee Weapons
12
 
Repair
41
 
Science
26
 
Small Guns
14
 
Sneak
14
 
Speech
16
 
Unarmed
14
 
Level 1
ST 3 PE 7 EN 4 CH 5 IN 10 AG 4 LK 7
Medicine, Energy Weapons, and Repair
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