Strength
5
 
Perception
8
 
Endurance
5
 
Charisma
4
 
Intelligence
8
 
Agility
6
 
Luck
4
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
2.5
 
Skill Points
18
 
Barter
12
 
Big Guns
14
 
Energy Weapons
35
 
Explosives
20
 
Lockpick
20
 
Medicine
20
 
Melee Weapons
29
 
Repair
20
 
Science
35
 
Small Guns
16
 
Sneak
16
 
Speech
12
 
Unarmed
14
 
Wired Reflexes
Level 1
ST 5 PE 8 EN 5 CH 4 IN 8 AG 6 LK 4
Science, Energy Weapons, and Melee Weapons
Wired Reflexes
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