Level 1
ST 2 PE 5 EN 6 CH 8 IN 9 AG 5 LK 5
Repair, Science, Melee Weapons
Bobblehead (Medicine)
Level 2
Small Guns +10 (27), Barter +3 (24), Melee Weapons +6 (30)
Intense Training (AG)
Bobblehead (Intelligence)
Bobblehead (Strength)
Level 3
Small Guns +3 (30), Lockpick +5 (20), Speech +1 (22), Barter +3 (27), Science +5 (45), Melee Weapons +3 (35)
Intense Training (EN)
Rad Regeneration
Level 4
Lockpick +5 (25), Unarmed +1 (20), Speech +8 (30), Sneak +3 (20), Barter +3 (30)
Educated
Wired Reflexes
Level 5
Energy Weapons +9 (24), Unarmed +3 (23), Explosives +5 (20), Barter +5 (35), Big Guns +1 (20)
Comprehension
Grognak the Barbarian => Melee Weapons +2 (37)
Bobblehead (Luck)
Level 6
Energy Weapons +4 (28), Speech +4 (34), Explosives +5 (25), Barter +5 (40), Medicine +5 (40)
Gunslinger
Level 7
Small Guns +5 (35), Energy Weapons +2 (30), Lockpick +5 (30), Speech +3 (37), Barter +5 (45), Big Guns +3 (23)
Entomologist
Level 8
Small Guns +5 (40), Energy Weapons +5 (35), Lockpick +5 (35), Speech +1 (38), Barter +5 (50), Big Guns +2 (25)
Scrounger
Level 9
Energy Weapons +3 (38), Lockpick +10 (45), Speech +7 (45), Science +3 (48)
Commando
Ant Sight
Level 10
Small Guns +4 (44), Energy Weapons +5 (45), Explosives +3 (30), Barter +5 (55), Melee Weapons +3 (40), Medicine +3 (43)
Finesse
Level 11
Small Guns +1 (45), Energy Weapons +5 (50), Lockpick +3 (50), Speech +2 (47), Sneak +5 (25), Science +7 (55)
Nerd Rage!
Level 12
Energy Weapons +5 (55), Speech +3 (50), Barter +5 (60), Science +5 (60), Big Guns +3 (28), Medicine +2 (45)
Robotics Expert
Bobblehead (Charisma)
Level 13
Small Guns +3 (48), Energy Weapons +5 (60), Speech +5 (57), Barter +3 (65), Melee Weapons +5 (45), Big Guns +2 (45)
Size Matters
Level 14
Small Guns +2 (52), Speech +3 (60), Repair +6 (46), Barter +5 (70), Science +2 (62), Medicine +5 (50)
Intense Training (AG)
Barkskin
Bobblehead (Lockpick)
Bobblehead (Science)
Bobblehead (Repair)
Level 15
Repair +2 (58), Barter +5 (75), Science +3 (75), Big Guns +3 (48), Medicine +10 (60)
Cyborg
Level 16
Small Guns +5 (57), Energy Weapons +5 (75), Repair +3 (61), Barter +3 (78), Science +5 (80), Big Guns +2 (50)
Better Criticals
Level 17
Small Guns +3 (60), Energy Weapons +8 (83), Speech +10 (70), Barter +2 (80)
Animal Friend
Big Book of Science => Science +2 (82)
Chinese Army: Special Ops Training Manual => Sneak +2 (29)
D.C. Journal of Internal Medicine => Medicine +2 (62)
Dean's Electronics => Repair +2 (63)
Duck and Cover! => Explosives +2 (32)
Duck and Cover! => Explosives +2 (34)
Grognak the Barbarian => Melee Weapons +2 (47)
Guns and Bullets => Small Guns +2 (62)
Lying, Congressional Style => Speech +2 (72)
Nikola Tesla and You => Energy Weapons +2 (85)
Paradise Lost => Speech +2 (74)
Pugilism Illustrated => Unarmed +2 (25)
Tales of a Junktown Jerky Vendor => Barter +2 (82)
Tumblers Today => Lockpick +2 (62)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (52)
Big Book of Science => Science +2 (84)
Chinese Army: Special Ops Training Manual => Sneak +2 (31)
Nikola Tesla and You => Energy Weapons +2 (87)
Lying, Congressional Style => Speech +2 (76)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (54)
Level 18
Small Guns +3 (65), Energy Weapons +3 (90), Speech +4 (80), Barter +3 (85), Science +6 (90), Melee Weapons +3 (50), Big Guns +1 (55)
Concentrated Fire
Power Armor Training
Bobblehead (Energy Weapons)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Agility)
Bobblehead (Barter)
Level 19
Small Guns +3 (70), Lockpick +1 (65), Speech +5 (85), Repair +3 (66), Explosives +4 (40), Big Guns +4 (61), Medicine +3 (65)
Bloody Mess
Level 20
Small Guns +5 (75), Speech +10 (95), Repair +5 (71), Big Guns +3 (64)
Grim Reaper's Sprint