Strength
6
 
Perception
5
 
Endurance
4
 
Charisma
5
 
Intelligence
7
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
210
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
180
 
Melee Damage
3.0
 
Skill Points
17
 
Barter
15
 
Big Guns
13
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
30
 
Medicine
34
 
Melee Weapons
32
 
Repair
19
 
Science
19
 
Small Guns
19
 
Sneak
19
 
Speech
15
 
Unarmed
13
 
Level 1
ST 6 PE 5 EN 4 CH 5 IN 7 AG 7 LK 6
Medicine, Melee Weapons, and Lockpick
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