Level 1
ST 5 PE 6 EN 6 CH 6 IN 5 AG 6 LK 6
Unarmed, Sneak, and Medicine
Bobblehead (Medicine)
Level 2
Sneak +3 (35), Unarmed +4 (36), Barter +3 (20), Medicine +5 (45)
Lady Killer/Black Widow
Bobblehead (Unarmed)
Bobblehead (Sneak)
Level 3
Lockpick +3 (25), Unarmed +4 (50), Melee Weapons +3 (18), Medicine +5 (50)
Thief
Bobblehead (Melee Weapons)
Bobblehead (Lockpick)
Bobblehead (Science)
Level 4
Lockpick +10 (45), Repair +3 (18), Melee Weapons +2 (30)
Educated
Level 5
Sneak +1 (56), Lockpick +2 (52), Unarmed +6 (56), Speech +1 (18), Repair +6 (24), Medicine +2 (52)
Thief
Bobblehead (Repair)
Bobblehead (Barter)
Bobblehead (Speech)
Level 6
Sneak +2 (58), Small Guns +1 (18), Energy Weapons +1 (18), Unarmed +2 (58), Repair +3 (37), Explosives +1 (18), Barter +6 (36), Science +1 (26), Big Guns +1 (18)
Comprehension
Bobblehead (Big Guns)
Bobblehead (Explosives)
Bobblehead (Small Guns)
Bobblehead (Energy Weapons)
Level 7
Repair +7 (44), Barter +1 (37), Melee Weapons +8 (38), Medicine +2 (54)
Child at Heart
Big Book of Science => Science +2 (28)
Chinese Army: Special Ops Training Manual => Sneak +2 (60)
D.C. Journal of Internal Medicine => Medicine +2 (56)
Dean's Electronics => Repair +2 (46)
Duck and Cover! => Explosives +2 (30)
Grognak the Barbarian => Melee Weapons +2 (40)
Guns and Bullets => Small Guns +2 (30)
Lying, Congressional Style => Speech +2 (30)
Nikola Tesla and You => Energy Weapons +2 (30)
Paradise Lost => Speech +2 (32)
Pugilism Illustrated => Unarmed +2 (60)
Tales of a Junktown Jerky Vendor => Barter +2 (39)
Tumblers Today => Lockpick +2 (54)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (30)
Level 8
Lockpick +2 (56), Unarmed +5 (65), Speech +2 (34), Repair +4 (50), Barter +1 (40), Science +2 (30), Medicine +2 (58)
Iron Fist
Level 9
Lockpick +4 (60), Unarmed +6 (71), Speech +6 (40), Medicine +2 (60)
Iron Fist
Pugilism Illustrated => Unarmed +2 (73)
Pugilism Illustrated => Unarmed +2 (75)
Pugilism Illustrated => Unarmed +2 (77)
Pugilism Illustrated => Unarmed +2 (79)
Level 10
Unarmed +18 (97)
Iron Fist
Level 11
Sneak +10 (75), Unarmed +3 (100), Melee Weapons +5 (45)
Thief
Big Book of Science => Science +2 (32)
Big Book of Science => Science +2 (34)
Big Book of Science => Science +2 (36)
Big Book of Science => Science +2 (38)
Big Book of Science => Science +2 (40)
Big Book of Science => Science +2 (42)
Big Book of Science => Science +2 (44)
Big Book of Science => Science +2 (46)
Big Book of Science => Science +2 (48)
Big Book of Science => Science +2 (50)
Level 12
Sneak +5 (80), Energy Weapons +2 (32), Lockpick +1 (66), Barter +1 (41), Melee Weapons +5 (50), Medicine +2 (62), Big Guns +2 (32)
Strong Back
Level 13
Energy Weapons +3 (35), Lockpick +3 (69), Barter +9 (50), Big Guns +3 (35)
Toughness
Level 14
Lockpick +1 (70), Repair +10 (60), Melee Weapons +4 (54), Medicine +3 (65)
Bloody Mess
Level 15
Lockpick +5 (75), Barter +2 (52), Melee Weapons +6 (60), Medicine +5 (70)
Lawbringer
Level 16
Sneak +5 (85), Repair +5 (65), Barter +3 (55), Medicine +5 (75)
Finesse
Level 17
Sneak +15 (100), Repair +3 (68)
Action Boy/Girl
Level 18
Repair +18 (86)
Paralyzing Palm
Level 19
Repair +14 (100), Medicine +4 (79)
Better Criticals
Level 20
Medicine +18 (97)
Grim Reaper's Sprint
Level 21
Melee Weapons +15 (75), Medicine +3 (100)
Life Giver
Level 22
Speech +8 (48), Barter +5 (60), Melee Weapons +5 (80)
Ninja
Level 23
Lockpick +5 (80), Speech +2 (50), Explosives +5 (35), Barter +6 (66)
Mysterious Stranger
Level 24
Lockpick +9 (89), Barter +9 (75)
Fast Metabolism
Level 25
Lockpick +11 (100), Barter +7 (82)
Rad Resistance
Tales of a Junktown Jerky Vendor => Barter +2 (84)
Tales of a Junktown Jerky Vendor => Barter +2 (86)
Tales of a Junktown Jerky Vendor => Barter +2 (88)
Tales of a Junktown Jerky Vendor => Barter +2 (90)
Tales of a Junktown Jerky Vendor => Barter +2 (92)
Tales of a Junktown Jerky Vendor => Barter +2 (94)
Tales of a Junktown Jerky Vendor => Barter +2 (96)
Tales of a Junktown Jerky Vendor => Barter +2 (98)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Lying, Congressional Style => Speech +2 (52)
Lying, Congressional Style => Speech +2 (54)
Lying, Congressional Style => Speech +2 (56)
Lying, Congressional Style => Speech +2 (58)
Lying, Congressional Style => Speech +2 (60)
Level 26
Small Guns +3 (33), Energy Weapons +5 (40), Explosives +5 (40), Big Guns +5 (40)
Silent Running
Level 27
Small Guns +17 (50), Explosives +1 (41)
Adamantium Skeleton
Level 28
Energy Weapons +5 (45), Explosives +9 (50), Big Guns +4 (44)
Light Step
Level 29
Small Guns +2 (52), Energy Weapons +6 (51), Speech +2 (62), Explosives +1 (51), Big Guns +7 (51)
Master Trader
Level 30
Small Guns +1 (61), Energy Weapons +4 (63), Speech +5 (75), Explosives +4 (63), Big Guns +4 (63)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Big Book of Science => Science +2 (64)
Big Book of Science => Science +2 (66)
Lying, Congressional Style => Speech +2 (79)
Lying, Congressional Style => Speech +2 (81)
Lying, Congressional Style => Speech +2 (83)
Grognak the Barbarian => Melee Weapons +2 (94)
Grognak the Barbarian => Melee Weapons +2 (96)
Grognak the Barbarian => Melee Weapons +2 (98)
Grognak the Barbarian => Melee Weapons +2 (100)
Lying, Congressional Style => Speech +2 (85)
Lying, Congressional Style => Speech +2 (87)
Lying, Congressional Style => Speech +2 (89)
Lying, Congressional Style => Speech +2 (91)
Lying, Congressional Style => Speech +2 (93)
Lying, Congressional Style => Speech +2 (95)
Lying, Congressional Style => Speech +2 (97)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Lying, Congressional Style => Speech +2 (99)
Lying, Congressional Style => Speech +2 (100)
Guns and Bullets => Small Guns +2 (65)
Big Book of Science => Science +2 (68)
Big Book of Science => Science +2 (70)