Strength
4
 
Perception
8
 
Endurance
5
 
Charisma
1
 
Intelligence
6
 
Agility
10
 
Luck
6
 
Action Points
85
 
Carry Weight
190
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
2.0
 
Skill Points
16
 
Barter
7
 
Big Guns
30
 
Energy Weapons
21
 
Explosives
24
 
Lockpick
21
 
Medicine
20
 
Melee Weapons
13
 
Repair
22
 
Science
17
 
Small Guns
50
 
Sneak
45
 
Speech
7
 
Unarmed
15
 
Gun Nut
Level 1
ST 4 PE 8 EN 5 CH 1 IN 6 AG 10 LK 6
Small Guns, Sneak, and Big Guns
Level 2
Sneak +5 (45), Small Guns +5 (50), Explosives +3 (24), Medicine +3 (20)
Gun Nut
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