Strength
7
 
Perception
8
 
Endurance
7
 
Charisma
6
 
Intelligence
7
 
Agility
8
 
Luck
7
 
Action Points
81
 
Carry Weight
220
 
Critical Chance
7%
 
Dmg Resist
15%
 
Hit Points
310
 
Melee Damage
3.5
 
Skill Points
20
 
Barter
60
 
Big Guns
20
 
Energy Weapons
80
 
Explosives
45
 
Lockpick
50
 
Medicine
36
 
Melee Weapons
20
 
Repair
79
 
Science
30
 
Small Guns
22
 
Sneak
22
 
Speech
35
 
Unarmed
20
 
Ant Might
Barkskin
Commando
Comprehension
Educated
Gunslinger
Hematophage
Intense Training (2)
Rad Regeneration
Toughness
Wired Reflexes
Level 1
ST 5 PE 7 EN 6 CH 5 IN 5 AG 7 LK 5
Energy Weapons, Repair, Barter
Level 2
Energy Weapons +11 (45), Repair +4 (34)
Intense Training (LK)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Energy Weapons)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Repair)
Bobblehead (Speech)
Bobblehead (Science)
Ant Might
Barkskin
Wired Reflexes
Rad Regeneration
Hematophage
Level 3
Energy Weapons +7 (65), Repair +8 (57), Barter +1 (44)
Intense Training (IN)
Level 4
Energy Weapons +5 (70), Lockpick +8 (40), Speech +2 (30), Repair +2 (59)
Educated
Level 5
Energy Weapons +10 (80), Repair +6 (65), Medicine +4 (34)
Comprehension
Level 6
Repair +5 (70), Explosives +13 (35), Medicine +2 (36)
Gunslinger
Bobblehead (Explosives)
Level 7
Lockpick +10 (50), Speech +5 (35), Repair +5 (75)
Toughness
Level 8
Repair +4 (79), Barter +16 (60)
Commando
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