Level 1
ST 6 PE 6 EN 5 CH 6 IN 7 AG 7 LK 3
Small Guns, Repair, and Explosives
Bobblehead (Medicine)
Level 2
Sneak +2 (20), Small Guns +2 (35), Speech +4 (20), Repair +2 (37), Explosives +4 (35), Science +2 (22), Medicine +1 (31)
Intense Training (IN)
Level 3
Lockpick +9 (25), Unarmed +1 (15), Repair +1 (38), Science +3 (25), Medicine +4 (35)
Swift Learner
Level 4
Small Guns +5 (40), Repair +2 (40), Explosives +1 (36), Science +5 (30), Medicine +5 (40)
Educated
Level 5
Sneak +5 (25), Speech +10 (30), Explosives +1 (37), Science +5 (35)
Comprehension
Level 6
Small Guns +5 (45), Repair +5 (45), Explosives +2 (39), Science +5 (40), Melee Weapons +4 (20)
Bloody Mess
Level 7
Energy Weapons +4 (22), Repair +5 (50), Explosives +1 (42), Barter +4 (20), Science +1 (41), Medicine +5 (45), Big Guns +1 (15)
Intense Training (PE)
Level 8
Small Guns +3 (48), Energy Weapons +3 (25), Lockpick +3 (30), Explosives +3 (45), Science +4 (45), Big Guns +5 (20)
Commando
Level 9
Small Guns +7 (60), Lockpick +9 (39), Science +5 (50)
Gun Nut
Level 10
Lockpick +1 (40), Speech +10 (40), Explosives +5 (50), Medicine +5 (50)
Demolition Expert
Level 11
Sneak +5 (30), Small Guns +1 (61), Energy Weapons +10 (35), Speech +5 (45)
Finesse
Level 12
Small Guns +4 (65), Energy Weapons +5 (40), Lockpick +5 (45), Speech +2 (47), Repair +5 (60)
Sniper
Level 13
Sneak +10 (40), Energy Weapons +5 (45), Speech +3 (50), Big Guns +3 (23)
Fast Metabolism
Level 14
Small Guns +3 (68), Energy Weapons +5 (50), Medicine +6 (56), Big Guns +7 (30)
Lawbringer
Level 15
Small Guns +2 (70), Energy Weapons +10 (60), Lockpick +5 (50), Medicine +4 (60)
Size Matters
Level 16
Repair +10 (70), Explosives +5 (55), Medicine +5 (65), Big Guns +1 (46)
Tag! (Energy Weapons)
Level 17
Sneak +10 (50), Small Guns +5 (75), Explosives +5 (60), Big Guns +1 (47)
Action Boy/Girl
Level 18
Small Guns +5 (80), Energy Weapons +5 (80), Repair +5 (75), Explosives +3 (63), Big Guns +3 (50)
Concentrated Fire
Level 19
Sneak +5 (55), Repair +5 (80), Explosives +2 (67), Science +9 (59)
Intense Training (PE)
Level 20
Sneak +5 (60), Energy Weapons +3 (85), Lockpick +3 (55), Explosives +3 (70), Science +1 (60), Medicine +5 (70), Big Guns +1 (51)
Grim Reaper's Sprint
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Strength)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Sight
Barkskin
Power Armor Training
Tumblers Today => Lockpick +2 (71)
Dean's Electronics => Repair +2 (94)
Dean's Electronics => Repair +2 (96)
Dean's Electronics => Repair +2 (98)
Dean's Electronics => Repair +2 (100)
Nikola Tesla and You => Energy Weapons +2 (100)
Duck and Cover! => Explosives +2 (86)
Guns and Bullets => Small Guns +2 (94)
Guns and Bullets => Small Guns +2 (96)
Guns and Bullets => Small Guns +2 (98)
Guns and Bullets => Small Guns +2 (100)
Level 21
Lockpick +4 (75), Unarmed +1 (28), Explosives +4 (90), Barter +3 (35), Medicine +3 (75), Big Guns +7 (70)
Explorer
Level 22
Sneak +3 (75), Speech +13 (75), Science +3 (75), Melee Weapons +3 (35)
Deep Sleep
Level 23
Sneak +5 (80), Unarmed +2 (30), Speech +5 (80), Science +5 (82), Medicine +5 (82)
Intense Training (IN)
Level 24
Barter +15 (50), Melee Weapons +8 (43)
Silent Running
Level 25
Unarmed +5 (35), Barter +10 (60), Science +1 (83), Melee Weapons +7 (50)
Size Matters
Level 26
Unarmed +15 (50), Science +2 (85), Melee Weapons +3 (53), Medicine +3 (85)
Warmonger