Level 1
ST 4 PE 8 EN 9 CH 1 IN 9 AG 8 LK 1
Unarmed, Repair, and Science
Level 2
Small Guns +15 (34), Unarmed +4 (40)
Intense Training (IN)
Level 3
Lockpick +1 (20), Melee Weapons +9 (20), Medicine +10 (33)
Lady Killer/Black Widow
Level 4
Energy Weapons +1 (20), Lockpick +5 (25), Repair +2 (40), Explosives +1 (20), Barter +5 (10), Medicine +2 (35), Big Guns +4 (25)
Educated
Level 5
Sneak +6 (25), Small Guns +6 (40), Unarmed +4 (44), Speech +5 (10), Science +2 (40)
Iron Fist
Level 6
Energy Weapons +10 (30), Explosives +8 (28), Big Guns +5 (30)
Toughness
Level 7
Repair +13 (53), Barter +10 (20)
Bloody Mess
Level 8
Lockpick +5 (30), Medicine +18 (53)
Comprehension
Level 9
Unarmed +6 (50), Speech +17 (27)
Iron Fist
Level 10
Small Guns +10 (50), Barter +4 (24), Science +9 (49)
Finesse
Level 11
Sneak +7 (32), Speech +8 (35), Barter +7 (31), Science +1 (50)
Iron Fist
Ant Might
Barkskin
Wired Reflexes
Booster Shot
Superior Defender
Auto Expert
Pitt Fighter
Level 12
Sneak +11 (43), Speech +12 (47)
Life Giver
Dream Crusher
Hematophage
Level 13
Energy Weapons +3 (33), Lockpick +4 (34), Explosives +6 (34), Barter +2 (33), Big Guns +8 (38)
Sniper
Level 14
Energy Weapons +5 (38), Barter +7 (40), Big Guns +11 (49)
Lawbringer
Rad Regeneration
Punga Power!
Level 15
Energy Weapons +2 (40), Lockpick +3 (37), Explosives +5 (39), Melee Weapons +13 (35)
Adamantium Skeleton
Level 16
Lockpick +12 (49), Melee Weapons +11 (46)
Action Boy/Girl
Covert Ops
Power Armor Training
Ghoul Ecology
Level 17
Sneak +7 (50), Energy Weapons +8 (48), Speech +3 (50), Explosives +1 (40), Melee Weapons +4 (50)
Rad Resistance
Xenotech Expert
Big Book of Science => Science +2 (55)
Big Book of Science => Science +2 (57)
Big Book of Science => Science +2 (59)
Big Book of Science => Science +2 (61)
Big Book of Science => Science +2 (63)
Big Book of Science => Science +2 (65)
Big Book of Science => Science +2 (67)
Big Book of Science => Science +2 (69)
Big Book of Science => Science +2 (71)
Big Book of Science => Science +2 (73)
Big Book of Science => Science +2 (75)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (51)
Lying, Congressional Style => Speech +2 (52)
Dean's Electronics => Repair +2 (55)
D.C. Journal of Internal Medicine => Medicine +2 (55)
Dean's Electronics => Repair +2 (57)
D.C. Journal of Internal Medicine => Medicine +2 (57)
Grognak the Barbarian => Melee Weapons +2 (52)
Grognak the Barbarian => Melee Weapons +2 (54)
Chinese Army: Special Ops Training Manual => Sneak +2 (52)
Dean's Electronics => Repair +2 (59)
Duck and Cover! => Explosives +2 (42)
Dean's Electronics => Repair +2 (61)
Dean's Electronics => Repair +2 (63)
Duck and Cover! => Explosives +2 (44)
Chinese Army: Special Ops Training Manual => Sneak +2 (54)
Dean's Electronics => Repair +2 (65)
Grognak the Barbarian => Melee Weapons +2 (56)
Lying, Congressional Style => Speech +2 (54)
Lying, Congressional Style => Speech +2 (56)
D.C. Journal of Internal Medicine => Medicine +2 (59)
D.C. Journal of Internal Medicine => Medicine +2 (61)
Duck and Cover! => Explosives +2 (46)
Dean's Electronics => Repair +2 (67)
Chinese Army: Special Ops Training Manual => Sneak +2 (56)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (53)
Tales of a Junktown Jerky Vendor => Barter +2 (42)
Tumblers Today => Lockpick +2 (54)
Guns and Bullets => Small Guns +2 (55)
Duck and Cover! => Explosives +2 (48)
Guns and Bullets => Small Guns +2 (57)
Chinese Army: Special Ops Training Manual => Sneak +2 (58)
D.C. Journal of Internal Medicine => Medicine +2 (63)
Grognak the Barbarian => Melee Weapons +2 (58)
Duck and Cover! => Explosives +2 (50)
Grognak the Barbarian => Melee Weapons +2 (60)
Dean's Electronics => Repair +2 (69)
Duck and Cover! => Explosives +2 (52)
Grognak the Barbarian => Melee Weapons +2 (62)
D.C. Journal of Internal Medicine => Medicine +2 (65)
Bobblehead (Unarmed)
Grognak the Barbarian => Melee Weapons +2 (64)
Tales of a Junktown Jerky Vendor => Barter +2 (44)
Pugilism Illustrated => Unarmed +2 (62)
Pugilism Illustrated => Unarmed +2 (64)
Pugilism Illustrated => Unarmed +2 (66)
Pugilism Illustrated => Unarmed +2 (68)
Pugilism Illustrated => Unarmed +2 (70)
Level 18
Sneak +3 (61), Small Guns +3 (60), Energy Weapons +3 (51), Unarmed +3 (73), Speech +5 (61), Explosives +2 (54), Barter +4 (48)
Paralyzing Palm
Dean's Electronics => Repair +2 (71)
Duck and Cover! => Explosives +2 (56)
Guns and Bullets => Small Guns +2 (62)
Guns and Bullets => Small Guns +2 (64)
Lying, Congressional Style => Speech +2 (63)
Dean's Electronics => Repair +2 (73)
Duck and Cover! => Explosives +2 (58)
Bobblehead (Melee Weapons)
Grognak the Barbarian => Melee Weapons +2 (76)
Grognak the Barbarian => Melee Weapons +2 (78)
Grognak the Barbarian => Melee Weapons +2 (80)
Level 19
Energy Weapons +5 (66), Lockpick +6 (60), Barter +5 (53), Medicine +3 (68), Big Guns +4 (57)
Cyborg
Tales of a Junktown Jerky Vendor => Barter +2 (55)
Tumblers Today => Lockpick +2 (62)
Duck and Cover! => Explosives +2 (60)
Duck and Cover! => Explosives +2 (62)
Big Book of Science => Science +2 (77)
Chinese Army: Special Ops Training Manual => Sneak +2 (63)
Chinese Army: Special Ops Training Manual => Sneak +2 (65)
Chinese Army: Special Ops Training Manual => Sneak +2 (67)
Chinese Army: Special Ops Training Manual => Sneak +2 (69)
Chinese Army: Special Ops Training Manual => Sneak +2 (71)
Chinese Army: Special Ops Training Manual => Sneak +2 (73)
Chinese Army: Special Ops Training Manual => Sneak +2 (75)
Chinese Army: Special Ops Training Manual => Sneak +2 (77)
Chinese Army: Special Ops Training Manual => Sneak +2 (79)
Chinese Army: Special Ops Training Manual => Sneak +2 (81)
Chinese Army: Special Ops Training Manual => Sneak +2 (83)
Chinese Army: Special Ops Training Manual => Sneak +2 (85)
Chinese Army: Special Ops Training Manual => Sneak +2 (87)
D.C. Journal of Internal Medicine => Medicine +2 (70)
Bobblehead (Strength)
Bobblehead (Speech)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Lockpick)
Bobblehead (Explosives)
Bobblehead (Luck)
Bobblehead (Small Guns)
Level 20
Energy Weapons +2 (78), Explosives +2 (74), Barter +9 (64), Melee Weapons +3 (85), Medicine +7 (82)
Daddy's Boy/Girl
Level 21
Barter +23 (87)
Gun Nut
Level 22
Big Guns +23 (90)
Little Leaguer
Level 23
Energy Weapons +9 (87), Speech +14 (87)
Little Leaguer
Level 24
Lockpick +10 (82), Barter +13 (100)
Little Leaguer
Level 25
Repair +22 (100), Science +1 (83)
Entomologist
Level 26
Energy Weapons +13 (100), Big Guns +10 (100)
Warmonger
Level 27
Lockpick +15 (97), Medicine +8 (90)
Gun Nut
Level 28
Lockpick +3 (100), Explosives +11 (100), Medicine +9 (99)
Swift Learner
Level 29
Sneak +4 (91), Small Guns +9 (93), Science +9 (92), Medicine +1 (100)
Gunslinger
Bobblehead (Endurance)
Level 30
Sneak +5 (100), Unarmed +12 (91), Speech +5 (100), Science +1 (97)
Almost Perfect
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Repair)
Bobblehead (Medicine)
Bobblehead (Sneak)
Bobblehead (Barter)
Bobblehead (Science)
Big Book of Science => Science +2 (100)
Pugilism Illustrated => Unarmed +2 (93)
Pugilism Illustrated => Unarmed +2 (95)
Pugilism Illustrated => Unarmed +2 (97)
Pugilism Illustrated => Unarmed +2 (99)
Pugilism Illustrated => Unarmed +2 (100)
Paradise Lost => Speech +2 (100)