Strength
3
 
Perception
8
 
Endurance
10
 
Charisma
5
 
Intelligence
10
 
Agility
2
 
Luck
2
 
Action Points
69
 
Carry Weight
180
 
Critical Chance
2%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
1.5
 
Skill Points
20
 
Barter
13
 
Big Guns
23
 
Energy Weapons
19
 
Explosives
19
 
Lockpick
34
 
Medicine
23
 
Melee Weapons
24
 
Repair
23
 
Science
23
 
Small Guns
7
 
Sneak
7
 
Speech
28
 
Unarmed
23
 
Level 1
ST 3 PE 8 EN 10 CH 5 IN 10 AG 2 LK 2
Speech, Melee Weapons, and Lockpick
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