Strength
5
 
Perception
5
 
Endurance
3
 
Charisma
7
 
Intelligence
8
 
Agility
5
 
Luck
7
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
160
 
Melee Damage
2.5
 
Skill Points
18
 
Barter
20
 
Big Guns
27
 
Energy Weapons
16
 
Explosives
16
 
Lockpick
16
 
Medicine
37
 
Melee Weapons
16
 
Repair
22
 
Science
37
 
Small Guns
16
 
Sneak
16
 
Speech
20
 
Unarmed
12
 
Level 1
ST 5 PE 5 EN 3 CH 7 IN 8 AG 5 LK 7
Medicine, Big Guns, and Science
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