Strength
5
 
Perception
10
 
Endurance
5
 
Charisma
1
 
Intelligence
7
 
Agility
5
 
Luck
10
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
9
 
Big Guns
17
 
Energy Weapons
50
 
Explosives
50
 
Lockpick
91
 
Medicine
21
 
Melee Weapons
17
 
Repair
21
 
Science
21
 
Small Guns
17
 
Sneak
17
 
Speech
9
 
Unarmed
17
 
Educated
Intense Training (3)
Level 1
ST 5 PE 10 EN 5 CH 1 IN 5 AG 5 LK 9
Energy Weapons, Explosives, and Lockpick
Level 2
Energy Weapons +4 (46), Lockpick +8 (50), Explosives +3 (45)
Intense Training (LK)
Level 3
Energy Weapons +4 (50), Lockpick +6 (56), Explosives +5 (50)
Intense Training (IN)
Level 4
Lockpick +16 (72)
Educated
Level 5
Lockpick +19 (91)
Intense Training (IN)
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