Strength
9
 
Perception
9
 
Endurance
9
 
Charisma
9
 
Intelligence
10
 
Agility
9
 
Luck
10
 
Action Points
108
 
Carry Weight
290
 
Critical Chance
10%
 
Dmg Resist
8%
 
Hit Points
570
 
Melee Damage
4.5
 
Skill Points
23
 
Barter
25
 
Big Guns
48
 
Energy Weapons
100
 
Explosives
25
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
58
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Might
Auto Expert
Barkskin
Better Criticals
Booster Shot
Child at Heart
Comprehension
Computer Whiz
Concentrated Fire
Covert Ops
Dream Crusher
Educated
Fortune Finder
Ghoul Ecology
Hematophage
Here and Now
Infiltrator
Intense Training (3)
Light Step
Mister Sandman
Nerves of Steel
Ninja
No Weaknesses
Pitt Fighter
Power Armor Training
Punga Power!
Quantum Chemist
Rad Regeneration
Scrounger
Silent Running
Strong Back
Superior Defender
Tag!
Thief (3)
Warmonger
Wired Reflexes
Xenotech Expert
Level 1
ST 3 PE 5 EN 3 CH 3 IN 10 AG 6 LK 10
Speech, Sneak, and Small Guns
Level 2
Sneak +20 (59)
Thief
Level 3
Sneak +20 (84)
Thief
Level 4
Sneak +16 (100), Speech +4 (32)
Educated
Auto Expert
Ant Might
Barkskin
Booster Shot
Covert Ops
Dream Crusher
Ghoul Ecology
Hematophage
Pitt Fighter
Power Armor Training
Punga Power!
Rad Regeneration
Level 5
Speech +23 (55)
Thief
Bobblehead (Intelligence)
Bobblehead (Unarmed)
Bobblehead (Strength)
Big Book of Science => Science +1 (31)
Level 6
Speech +23 (78)
Comprehension
Big Book of Science => Science +2 (33)
Level 7
Small Guns +1 (40), Speech +22 (100)
Intense Training (AG)
Level 8
Small Guns +23 (63)
Scrounger
Superior Defender
Wired Reflexes
Xenotech Expert
Level 9
Small Guns +23 (86)
Fortune Finder
Level 10
Small Guns +14 (100), Energy Weapons +9 (26)
Mister Sandman
Level 11
Energy Weapons +23 (49)
Here and Now
Level 12
Energy Weapons +23 (72)
Silent Running
Level 13
Energy Weapons +23 (97)
Intense Training (PE)
Level 14
Energy Weapons +3 (100), Medicine +20 (47)
Light Step
Level 15
Medicine +23 (70)
Adamantium Skeleton
Level 16
Medicine +23 (93)
Better Criticals
Level 17
Lockpick +23 (62)
Intense Training (PE)
Level 18
Lockpick +8 (70), Repair +8 (35), Medicine +7 (100)
Infiltrator
Level 19
Melee Weapons +23 (55)
Tag! (Melee Weapons)
Level 20
Melee Weapons +23 (78)
Concentrated Fire
Level 21
Science +21 (54), Melee Weapons +2 (80)
Ninja
Level 22
Repair +7 (42), Science +16 (70)
Quantum Chemist
Level 23
Lockpick +23 (93)
Computer Whiz
Level 24
Unarmed +23 (50)
No Weaknesses
Level 25
Lockpick +7 (100), Repair +16 (58)
Action Boy/Girl
Level 26
Science +23 (93)
Child at Heart
Level 27
Repair +16 (74), Science +7 (100)
Nerves of Steel
Level 28
Repair +3 (77), Melee Weapons +20 (100)
Warmonger
Level 29
Repair +23 (100)
Strong Back
Level 30
Big Guns +23 (48)
Almost Perfect
Would you like to comment? Sign up for new account, or sign in if you are already a member.