Strength
7
 
Perception
4
 
Endurance
4
 
Charisma
5
 
Intelligence
10
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
220
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
180
 
Melee Damage
3.5
 
Skill Points
20
 
Barter
15
 
Big Guns
13
 
Energy Weapons
13
 
Explosives
13
 
Lockpick
28
 
Medicine
25
 
Melee Weapons
19
 
Repair
25
 
Science
25
 
Small Guns
30
 
Sneak
15
 
Speech
30
 
Unarmed
13
 
Level 1
ST 7 PE 4 EN 4 CH 5 IN 10 AG 5 LK 5
Speech, Small Guns, and Lockpick
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