Strength
7
 
Perception
6
 
Endurance
7
 
Charisma
2
 
Intelligence
8
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
220
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
3.5
 
Skill Points
18
 
Barter
15
 
Big Guns
21
 
Energy Weapons
20
 
Explosives
25
 
Lockpick
35
 
Medicine
32
 
Melee Weapons
20
 
Repair
25
 
Science
22
 
Small Guns
37
 
Sneak
22
 
Speech
24
 
Unarmed
20
 
Intense Training (2)
Level 1
ST 6 PE 6 EN 7 CH 2 IN 7 AG 6 LK 6
Lockpick, Small Guns, and Speech
Level 2
Sneak +3 (20), Unarmed +1 (20), Repair +1 (22), Explosives +8 (25), Barter +1 (10), Science +1 (22), Medicine +1 (22), Big Guns +1 (20)
Intense Training (IN)
Bobblehead (Strength)
Bobblehead (Medicine)
Level 3
Small Guns +3 (37), Energy Weapons +3 (20), Lockpick +3 (35), Repair +3 (25), Barter +5 (15), Melee Weapons +1 (20)
Intense Training (AG)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (21)
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